Download B25 Mitchell V7.3 0.34 BeamNG.drive Plane Mod

BeamNG Plane Mod: B25 Mitchell V7.3 0.34 (Featured)
BeamNG Plane Mod: B25 Mitchell V7.3 0.34

B25 Mitchell working aircraft for BeamNG.
Turning on/off the engines: V
Up: down arrow
Down: up arrow
Left: left arrow
Right: right arrow
Throttle body: T
Throttle body: G
Trim up: home key
Trimming down: end key
Wheel brakes: Z (toggle switch)
Flap switching: M
Landing lights: O
Navigation lights: P
Left wheel brake: Left arrow (when driving slowly)
Right wheel brake: arrow to the right (when moving slowly)
Landing gear extension: N
Landing gear extension: N
Open the bomb folder: (toggle)
Use the Ctrl-W parts menu to load bombs.

Beginning
When the aircraft appears, it is switched off. To start the engines, press V for a few seconds until the engine speed has stabilized at 750 rpm. Now you are ready to fly.

How To Fly:
When the aircraft is on the runway, press U to adjust the flaps to the take-off position. Then increase the throttle with T while holding Y to hold the position (Rb when using the Xbox controller). Release the brakes when the engine maintains a steady rotation speed of 2400 rpm.
Carefully lift the plane and let it take off on its own, it should rise above the ground at a speed above 100 mph, if not, lift a little more, but be careful not to fall below 100 mph, the plane will lose lift and stall.
If the climb rate is positive, lift the landing gear by pressing N on the keyboard and level up by driving around obstacles to gain speed. At this point, raise the flaps by pressing U again and reduce the throttle to 85% or lower, this will prevent the engines from overheating. The maximum flight speed is about 340 miles per hour. Anything above can cause damage to the aircraft structure and loss of control. Avoid maneuvering with a full deviation at speeds over 200 miles per hour, as this may damage the structure.
Boarding:
Reduce the power to 20% and when you reach 170 mph, press N to release the landing gear.
and U for a single release of the flaps to the landing position. This will slow the plane down to about 140 mph. When you are on the runway, press G until the engine is idling. Climb up to maintain a gradual descent rate.
If the flight speed drops below 130 mph, press T to increase power, and then G again to resume planning. Expand before landing to avoid damage to the wheel or gear rack. Aim to land at 110 miles per hour. Once on the runway, press Y to activate the wheel brakes, if necessary. The aircraft will brake by 85% on its own when the throttle is at 0%, at lower speeds it will gradually brake with a braking pressure of 15%.
Taxiing:
Taxiing is done by reducing the RPM to 1,000 by pressing the sharp key under the plus and opening the throttle by about 5% to keep the speed below 30 mph. For sharp turns, it is necessary to increase the throttle, try to be as careful as possible and try to avoid long periods of driving. acceleration, as the aircraft quickly reaches high speeds. As in real life, there is no steering of the front wheel, so wheel brakes are needed to turn at low speeds. To make a full 180-degree turn, reduce the speed to 10 km/h, set the throttle to 20%, and turn the steering wheel completely to the left or right. The aircraft will turn on a locked wheel, and the nose wheel will tilt. After turning around, make sure that the nose wheel is straight, taxiing a few meters ahead.
The Bombing:
Select 4 500-pound bombs in the Ordinance slot from the Ctrl-W details menu. Open the bomb bay doors with and press . Drop bombs one at a time. The bombs will go off in the air at a certain distance from the aircraft, but they can still be close enough to cause damage, so ensure sufficient altitude to prevent an explosion. The bomb will explode after you fly over the target.
For Advanced Users:
The aircraft has active control of the speed of rotation of the propeller, the speed at initialization is about 2400 rpm. The best speed for performance during takeoff and landing. It is controlled by the keyboard keys + and ‘ . For better taxiing, it is recommended to reduce the speed to 1000 rpm. For short-term taxiing, there is no need to use this function, but it helps to reduce speed and increase control over the aircraft’s turn on the ground.
Other use cases include reducing heat in cruising mode by reducing the propeller rpm to 1,700 rpm and adjusting the throttle by about 55%.

In Version 7.3 (02/07/25):
The engine performance and heating control presented in the game are now closer to reality. After a long hunt for the bug that stopped engines when it appeared, it has now been fixed, and now you can just show up and have some fun.
Reconstruction of the cockpit and dashboard (not completely)
New improved jbeam structure for screws. It has the best deformation and high speed characteristics. For this change, I completely redesigned the jbeam and lua code. There are now two sets of hydraulic systems on each screw to improve the angle of attack control on the propeller blades.


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💡 Others also downloaded: Subaru Impreza WRX STI [0.34], BMW M4 G82 Pack [0.34].

Compatibility: BeamNG 0.34, 0.34 Planes

Author: Joelvb

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How to install this mod (Full installation guide)

  1. Download the mod (ModsHost download guide).
  2. Find the mods folder on your computer
    • Windows – Documents/BeamNG.drive/mods
  3. Copy the downloaded file to your Mods folder
  4. Launch the game and enjoy your mod!

Problems? Let us know in the comments! Your feedback helps modders improve the mod. Also, be sure to check the comments section - other players may have already shared solutions to common issues.

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B25Mitchell.zip (229 MB) Safe to download: Check 

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