A large map for a long journey. The port from this mod is AC, converted to BeamNG. Extensive reworking with correction of many errors. 22-kilometer section of highway number one (32-kilometer road network) The “Pump to Pump” race Street lighting turns on after sunset Spawn points are named after locations in real life Added AI…
This is a complete reworking of a very old version of Circuit de La Sarthe for BeamNG and BeamMP. The map now uses PBR textures, but mostly low resolution to maintain high performance in multiplayer mode, especially in competitive races. Players with low PC specifications should avoid night races in multiplayer mode. Features: The track…
The envelope of a small card from Mariokart To make the map more playable, while jumping on mushrooms, the car is held in an upright position, you can brake, accelerate and turn slightly in the air. However, you will still need to adjust your jumping speed a bit.
A deserted area Rocks, trampolines High-speed sections And other things In Version 1.24: Added flags on some rocky areas to block sections of the route; Gravity has been changed.
This map is a small road network surrounding the famous Buzludzha monument and representing a scenic route rising from Kazanlak. The map is not an accurate 1:1 reconstruction, but the terrain accurately reflects the actual scale and terrain. There are many hidden spots and off-road trails, which makes this place interesting to explore. There is…