In Version 2.30: Added support for the new Solaid Lansdale, and fixed a problem with Vivace brakes. Oh, it’s hot! Adds smooth brake glow to all cars by default. A new overlay grid with a transparent HTML texture has been added around the brakes. The texture will begin to change the transparency of the 3…
The new Drift Compound map, created, as the name implies, for drifting. Several fully prepared trails for sideways riding. Working day/night lights. In Version 1.4.1: Working on the surroundings. Plock updates: barrier walls have been removed and replaced with solid walls, as well as clipping and zone adjustments. Preparation for the construction of a new…
Vehicle Type: Muscle car/station wagon hybrid. Engine Options: Powerful V6 and V8 engine choices. Performance: Known for strong acceleration and straight-line speed. Handling: Heavy, but balanced for a large vehicle. Design: Aggressive and bold front-end with a spacious interior. Customization: Easily modifiable in BeamNG.drive. Crash Physics: Realistic deformations with solid impact effects.
Oh, it’s hot! Adds smooth brake glow to all cars by default. A new overlay grid with a transparent HTML texture has been added around the brakes. The texture will begin to change the transparency of the 3 texture layers after reaching certain temperatures. Thanks to LucasBE, textures now look MUCH better because they are…
In Version 2.31: Added more supported machines. Oh, it’s hot! Adds smooth brake glow to all cars by default. A new overlay grid with a transparent HTML texture has been added around the brakes. The texture will begin to change the transparency of the 3 texture layers after reaching certain temperatures. Thanks to LucasBE, textures…
Adds smooth brake glow to all cars by default. A new overlay grid with a transparent HTML texture has been added around the brakes. The texture will begin to change the transparency of the 3 texture layers after reaching certain temperatures. Thanks to LucasBE, textures now look MUCH better because they are rendered correctly and…