ETS2 Car Mods
Car mods for ETS2 bring car carrier, car transporter, and car trailer variants with instant access to popular options across versions, files, and tweaks.
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Features: Compatible To Work With ETS2 Game Version 1.60. Improved spawn ratio of cars/trucks/buses. Varied traffic density – high at day, low at nigh Increased limit of traffic on roads. Increased number of traffic in cities. Improvements in AI behavior.
NEWS: Added real spawns and colours for new SCS BMW X1 Fixes of some car colours, settings, and spawns improvements, mainly for Poland. Removed skins for Mercedes-Benz Sprinter 903 Support for ETS2 1.59 This add-on sets all cars to REAL SPAWNS BY COUNTRY they appear in. Every country has a custom setting of all cars…
Changes: Update for 1.56 game version The Pack Contain 3 Standalone Trailers: Car transporter Kassbohrer Capitan Curtainsider Kassbohrer Maxima XS Reefer Kassbohrer SRI
The Mod Includes: 4 cabins 2 models 2 Original interiors Lots of engine and stock sounds 12+2, 16 speed transmissions 4 chassis+rigid 11 skins Accessories and tuning parts Can buy in mod dealer Templates Updated for 1.54
Template (Cab, Box, License plate) High quality 3D Model Fully baked AO Personal tuning parts and slots Personal Trailer + Template (Box and License Plate) 4 engine 2 4×2 FT chassis (Van and Tow) Transmission options Custom sound Skins Full Standalone Full Lightmask Own Flarepack Cabin accessories (SISL support) Update and tested for 1.60 game…
I would like to introduce my own AI traffic pack with my own vehicles! I aim to follow the legacy of Jazzycat and his more than a decade-long commitment to adding AI vehicles. We are all very grateful for his work. However, since illness has stopped him from adding cars years ago, I decided to…
THIS MOD DOESN’T NEED TO EXTRACT PUT IT AS YOU DOWNLOADED IT IN YOUR GAME’S MODS FOLDER.
This mod fixes broken license plates in the country Belarus RusMap 2.53 as a result of a modification conflict. It is recommended to install the mod above all mod maps in your assembly, otherwise it will not work. If the numbers did not become normal, then put the mod at the very top above all…