FS25 Same Mods

Same mods for FS25 highlight tractor pack, unrestricted placement and autoload fixes. Explore Same variants for FS25, compatible with latest patch for gamers

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FS25 Renault Tractor Mod: 180 94 TZ V1.0.0.5 (Featured)

Renault 180 94 TZ V1.0.0.5

The Renault 180-94 TZ was the flagship of Renault’s range of large tractors before the Ares, produced from 1991 to 1997. Replacing the 175-74 TZ which had introduced Renault to the over 160 horsepower segment in 1989, the 180-94 TZ represented a fundamental overhaul of the large tractor concept at Renault. Instead of relying on…
FS25 Factory Mod: Scaled Fertilizer Production (Featured)

Scaled Fertilizer Production

This production converts manure, slurry, or digestate into concentrated solid or liquid fertilizer, scaled to more closely match in-game field application rates. This plant condenses large volumes of waste into smaller fertilizer amounts that will cover the exact same area. Production Recipies (180 cycles/month) 650L Manure to 20L Solid Fertilizer 500L Slurry to 20L Liquid…
FS25 Trailer Mod: Bale Autoload Pack V1.1 (Featured)

Bale Autoload Pack V1.1

The Bale Autoload Pack Includes: Kroeger PWO 24 Bale Autoload Price: from $25,500 Category: Bale loaders, Flatbed trailers Configuration: Standard or Bale Autoload Configuration: Extension Configuration: Beacon Autoload for round bales (125cm: 26 bales, 150cm: 22 bales, 180cm: 18 bales, cotton: 4 bales) square bales (180cm: 30 bales, 220cm & 240cm: 24 bales, cotton: 2…
FS25 Mod: Realistic Overflow V1.1 (Featured)

Realistic Overflow V1.1

This mod simulates the realistic overflow of open containers in Farming Simulator 25. When you fill a dumpster, trailer or other open container to its maximum capacity and continue pouring into it, the excess automatically falls to the ground in a collectable pile — just like real farming life. Compatible With All Vehicles And Tools:…
FS25 Mod: Auto RUN (Featured)

Auto RUN

Adds simple on-foot auto-walk and auto-run toggles for the player. Hotkeys: Toggle Auto Walk / Run: Default V, rebindable in Controls Shift while active: Toggle Walk/Run W or S: Cancel Auto Walk/Run When enabled, your player keeps moving forward while on foot. Camera direction still controls where you go. Use the same toggle again to…
FS25 Mod: Contract Payment Control (Featured)

Contract Payment Control

Contract Reward Control allows you to configure payment for contracts and the maximum number of active contracts directly through the game settings. Key Features: General payment percentage for all contracts. Individual payment for certain types of contracts. Automatic grouping of similar types of contracts for more convenient setup. The maximum number of active contracts is…
FS25 Mod: Time Stop While Loading (Featured)

Time Stop While Loading

Time Stop When Loading When loading a game, the mod initially sets the time to 0. The reason is quite simple: Especially when I create new game saves, it annoys me that the time in the farming simulator starts directly, although you are often still busy with hints, queries or simply the first orientation. That’s…
FS25 Mod: Time Stop on Load (Featured)

Time Stop on Load

The mod initially sets the time scale to 0 when a savegame is loaded. The idea is simple: players who regularly create new savegames or want to start a save in a calm and controlled way know the problem. As soon as the map has loaded, the default in-game time already starts running. During those…
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