FS25 Vehicle Status Hud Mods

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FS25 Mod: Visual MUD Tracks V1.3.7.4 (Featured)

Visual MUD Tracks V1.3.7.4

V1.3.7.4 Performance Update Multiplayer Fixes Visual Mud Tracks expands Farming Simulator 25 with a comprehensive simulation of lanes, soil moisture, tire behavior, compaction, fruit destruction, root damage and bogging. This means that vehicles react much more realistically to dry, moist and water-saturated soils. The mod is designed for single player and multiplayer and can work…
FS25 Mod: round Baler Extension V1.2.1 (Featured)

round Baler Extension V1.2.1

With this script the tractor stops when the round baler is full. If the fill level reaches 95%, the top speed is limited to 8 km/h so that the tractor does not have to brake so hard when the baler is full. If you turn off the baler or raise the pickup, the tractor’s top…
1.2K  Download
FS25 Mod: Realistic Water & Soil Management (Rwsm) V1.3.9.1 (Featured)

Realistic Water & Soil Management (Rwsm) V1.3.9.1

V1.3.9.1 Performance Update Multiplayer Fixes Realistic Water & Soil Management expands Farming Simulator 25 with a permanently stored water, soil and plant balance. Rain, irrigation, evaporation, soil type, terrain, compaction, tire pressure, tillage and plant development are directly intertwined. As a result, fields no longer only react with simple conditions such as “dry” or “wet”,…
FS25 Mod: Realistic Soil & Fertilizer V2.4.2.8 (Featured)

Realistic Soil & Fertilizer V2.4.2.8

Realistic Soil & Fertilizer Mod for Farming Simulator 25 V2.4.2.8 Spreading lime or granular fertilizer painted the field but the Pass% and hectares-worked counters stayed at 0, while liquid sprayers worked. Spreaders now track coverage reliably regardless of how the field sits on the farmland. Any field you had fertilized before saving came back marked…
4.5K  Download
FS25 Mod: Multiple Silage Types V1.0.0.1 (Featured)

Multiple Silage Types V1.0.0.1

Multiple Silage Types splits silage production into crop-specific variants and adds new harvest mechanics. NEW FILL TYPES Grass Chaff – produced by the forage harvester from grass, field grass and alfalfa GPS Chaff – produced from grain windrows (whole crop silage route) Grass Silage – fermented from Grass Chaff in bunker silos or wrapped bales…
FS25 Mod: Fresh / Perishable Products V1.0.1 (Featured)

Fresh / Perishable Products V1.0.1

Fresh adds shelf life to your products – crops age over time and will spoil if not sold or used! Your harvested crops, processed goods, and baled forage now have realistic shelf lives – leafy vegetables spoil quickly, while grains and canned products last much longer. Leave produce sitting too long and it will expire…
FS25 Mod: Realistic Combine V1.0.0.6 (Featured)

Realistic Combine V1.0.0.6

Realistic Combine expands combine harvesters and forage harvesters in the LS 25 with a dynamic harvesting, performance and throughput system. Yield, crop quantity, engine power, engine speed and driving speed are directly related to each other. A thin inventory puts little strain on the machine. When the yield is high, the amount of material picked…
FS25 Mod: Slurry Pipe System V1.0.1.5 (Featured)

Slurry Pipe System V1.0.1.5

Release V1.0.1.5 Everything since V1.0.1.4. A small follow-up release: custom vehicle types that descend from none of the vanilla tanker families now work, and the tanker / fert-sprayer override families are kept cleanly apart. No config schema changes, savegames unaffected. Added Custom vehicle types — the safety net 1.0.1.4 taught SPS to walk a type’s…
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