Description
This mod restores as much removed props placements as possible while also changing various map assets based on the beta version of the game.
Everything was done with as much attention to details as possible, using promotional screens, trailers, in game tv shows and commercials, game textures and some other stuff as reference.
Map Assets:
- FIB and IAA buildings lights
- Franklin’s mansion interior
- Vangelico jewelry store interior
- Liquor Ace neon sign
- Mirror Park lake
- 2405 house sidewalk marking
- 24/7 canopy at Vinewood Boulevard
Props Placements:
- Alta
- Burton
- Grand Senora Desert
- Grapeseed
- Great Chaparral
- Hawick
- Kortz Center
- La Puerta
- Little Seoul
- Maze Bank Arena
- Mirror Park
- Morningwood
- Mount Chiliad, Mount Gordo
- Pacific Bluffs
- Paleto Bay, Paleto Forest
- Rockford Hills, Richman, GWC
- Pillbox Hill
- Sandy Shores
- Del Perro
- Cypress Flats
- East, Downtown and West Vinewood
- Vinewood Hills
- Harmony
- Cassidy Creek
- Raton Canyon
- Chiliad Mountain State Wilderness
- South LS (Strawberry, Chamberlain Hills, Rancho)
- El Burro Heights
- La Mesa
- Palomino Highlands
- Vespucci, Vespucci Beach, Vespucci Canals
- San Chianski Mountains Range
- Palmer-Taylor Power Station
Requirements:
- OpenIV.asi
- “mods” folder
- fwBoxStreamerVariable Patch
Installation:
- Map Assets: move the “spparadise2” folder in “mods/update/x64/dlcpacks” and add “<Item>dlcpacks:/spParadise2/</Item>” to the “dlclist.xml”.
- Props Placements: move the “spparadise” folder in “mods/update/x64/dlcpacks” and add “<Item>dlcpacks:/spParadise/</Item>” to the “dlclist.xml”.
Author: Alex106
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