Download Monza 1966 Add-On Sp/Fivem GTA 5 Map Mod

GTA 5 Map Mod: Monza 1966 Add-On Sp/Fivem (Featured)
GTA 5 Map Mod: Monza 1966 Add-On Sp/Fivem

Go fast. In a loop. Do it 68 times. I swear this legendary 1966 Italian circuit has been on the list longer than most of my maps and I’m glad I could bring it to the public. This comes with different layouts determined by the ymap and manifest you add/remove. The download has a folder labeled with the different setups.

The location is West of the Island
X -7163.7
Y 739.4
Z 242.5
heading 353.2

Installation:
SINGLEPLAYER

  • Put the basedmonza66 folder in the dlcpacks folder (mods > update > x64 > dlcpacks)
  • Go to the dlclist.xml and make sure it’s enabled.

Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer, Packfile/Heap Adjuster and custom game config (all can be found on this website). I tested this in SP and FiveM. It works so double-check your game if crashes happen.

FIVEM
There is already a FiveM Package. Use that instead of the SP to FiveM business. It’s amazing how many ppl miss that standalone package

  • Drop the basedmonza66 folder into your server resources and ensure it in the server.cfg

Version 1.0

  • Initial release

Bugs

  • No racing lines for AI (requires traffic pathing.. which im probably not doing)
  • Just figured out this needs lighting, future implementation needed

CREDITS:
The source file were pulled from Assetto Corsa base game. I’m crediting
Kunos Simulazioni for the original map since it came from Assetto Corsa.

Tools Used:
Blender Sollumz Plugin
Codewalker
Photoshop CS6
Folders2YTD
FiveM
Discord
WinRar
Kn5 Converter

Authors: ON3FLY3R

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