Description
- This mod makes the peds enhanced and adds more features into a lot of them. I managed to remake the older ones due to the fact a lot of theirs had low quality which seemed awful, so this is a better advanced one.
This can also make the peds that cannot drive in traffic, now being able to by editing either peds.meta or pedpersonality.ymt
Installation: Using OpenIV, follow the paths in order for the mod to work:
FULL INSTALLATION FOR ALL YMTS AND YTDS and some other stuff:
Base Game Installations:
A_f_o_ktown_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_f_o.rpf
A_f_y_eastsa_03.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_f_y.rpf
A_f_y_genhot_01 Changelog:
Adapted the face textures from the a_f_y_clubcust_04 ped. In which it includes 3 more from the bla and whi.
Mods/x64v.rpf/models/cdimages/componentpeds_a_f_y.rpf
A_f_y_hipster_02.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_f_y.rpf
A_f_y_soucent_03.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_f_y.rpf
A_f_y_vinewood_02.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_f_y.rpf
A_f_y_vinewood_04.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_f_y.rpf
A_m_m_business_01.ytd Goes Here:
Mods/x64e.rpf/models/cdimages/componentpeds_a_m_m.rpf
A_m_m_ktown_01.ytd Goes Here:
Mods/x64e.rpf/models/cdimages/componentpeds_a_m_m.rpf
A_m_m_mexlabor_01.ytd Goes Here:
Mods/x64e.rpf/models/cdimages/componentpeds_a_m_m.rpf
A_m_o_genstreet_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_o.rpf
A_m_o_ktown_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_o.rpf
A_m_y_beachvesp_02.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_beach_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_beach_02.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_busicas_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_business_03.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_downtown_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_eastsa_02.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_genstreet_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_genstreet_02.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_hipster_02.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_indian_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_ktown_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_ktown_02.ytd and ymt goes here: In which I changed the chi to kor due to the ped voice.
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_stbla_01.ytd Goes Here:
A_m_y_stlat_01.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_vinewood_03 changelog: Added 3 more face texture of the lat and whi from the a_m_y_clubcust_04 ped as well as the more hair colors.
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
A_m_y_vinewood_04.ytd Goes Here:
Mods/x64v.rpf/models/cdimages/componentpeds_a_m_y.rpf
MPPatchesng Installations:
A_f_y_bevhills_01.ytd Goes Here:
Mods/update/x64/dlcpacks/mppatchesng/dlc.rpf/models/cdimages/mppatches.rpf
A_f_y_bevhills_02.ytd Goes Here:
Mods/update/x64/dlcpacks/mppatchesng/dlc.rpf/models/cdimages/mppatches.rpf
A_f_y_bevhills_03 changelog: 2 more textures for the uppr 000 and lowr 002.
Mods/update/x64/dlcpacks/mppatchesng/dlc.rpf/models/cdimages/mppatches.rpf
A_f_y_eastsa_02 changelog: Added 1 more face texture in which she has lipstick and nail polish nails.
Mods/update/x64/dlcpacks/mppatchesng/dlc.rpf/models/cdimages/mppatches.rpf
A_f_y_hipster_04.ytd Goes Here:
Mods/update/x64/dlcpacks/mppatchesng/dlc.rpf/models/cdimages/mppatches.rpf
A_f_y_tourist_01.ytd Goes Here:
Mods/update/x64/dlcpacks/mppatchesng/dlc.rpf/models/cdimages/mppatches.rpf
A_f_y_tourist_02.ytd Goes Here:
Mods/update/x64/dlcpacks/mppatchesng/dlc.rpf/models/cdimages/mppatches.rpf
A_f_y_vinewood_03.ytd goes here
Mods/update/x64/dlcpacks/mppatchesng/dlc.rpf/models/cdimages/mppatches.rpf
A_m_y_vinewood_01 changelog: Only added the 3 new face textures coming from the a_m_y_clubcust_04 ped.
Mods/update/x64/dlcpacks/mppatchesng/dlc.rpf/models/cdimages/mppatches.rpf
Patchday3ng Installations:
A_f_m_bevhills_01.ytd Goes Here:
Mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/models/cdimages/patchday3ng.rpf
A_f_y_business_01.ytd Goes Here:
Mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/models/cdimages/patchday3ng.rpf
A_f_y_business_03 changelog: Added 1 more face texture from the chi and the lat which both have lipstick and nail polish nails.
Mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/models/cdimages/patchday3ng.rpf
A_f_y_business_04 changelog: Added 1 more face texture from the whi and the bla which both have lipstick and nail polish nails.
Mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/models/cdimages/patchday3ng.rpf
A_f_y_vinewood_01.ytd Goes Here:
Mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/models/cdimages/patchday3ng.rpf
A_m_y_eastsa_01.ytd Goes Here:
Mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/models/cdimages/patchday3ng.rpf
A_m_y_hipster_01.ytd Goes Here:
Mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/models/cdimages/patchday3ng.rpf
Patchday4ng Installations:
A_f_y_business_02.ytd Goes Here:
Mods/update/x64/dlcpacks/patchday4ng/dlc.rpf/models/cdimages/patchday4ng.rpf
Patchday6ng Installations:
A_m_y_hipster_03.ytd Goes Here:
Mods/update/x64/dlcpacks/patchday6ng/dlc.rpf/models/cdimages/patchday6ng.rpf
Patchday21ng Installations:
A_f_o_genstreet_01.ytd Goes Here:
Mods/update/x64/dlcpacks/patchday21ng/dlc.rpf/models/cdimages/peds/patchday21ng.rpf
Peds.ymt Edit:
Mods/update/update.rpf/x64/data
Note: You will need a decrypted version of peds.ymt. Open the peds.ymt and and on the top right corner click “Export” and then Export plain text. This will make the game not crash during startup.
Pick any of the peds to not have wrinkles in their clothing and change: ambientPed_upperWrinkles to: null
- If you want to make peds being able to drive in traffic, sincle a lot of them cannot, you can just simply change the personalities of each peds.
Examples Would Be:
FitnessMale can be changed into either: YoungRichMan, YoungAverageToughWoman, MediumAverageMan, YoungAverageWeakMan, YoungPoorMan, etc.
BumsMale can be changed into either: YoungPoorMan, MediumPoorMan, OldPoorMan, etc
FitnessFemale can be changed into either: YoungRichWoman, MediumRichWoman, OldRichWoman, YoungAverageToughWoman, etc.
Another way is you can edit the pedpersonality.ymt located at: Mods/update/update.rpf/x64/data/metadata and locate each personality that does not have vehicle types:
Change: to: either PED_DRIVES_POOR_CAR PED_DRIVES_MOTORCYCLE PED_DRIVES_AVERAGE_CAR, PED_DRIVES_RICH_CAR PED_DRIVES_AVERAGE_CAR PED_DRIVES_BOAT, or PED_DRIVES_POOR_CAR PED_DRIVES_MOTORCYCLE PED_DRIVES_RICH_CAR PED_DRIVES_AVERAGE_CAR PED_DRIVES_BOAT.
If you want to a lot of the female peds and some male peds fight you back: Go to any of the personality that says “Woman or Female”
Change: Timid_Female to: BOLD_FEMALE, change: default to Confront, and change: Weak to: AVERAGE
Change: TIMID to: BOLD, change: default to Confront, and change: Weak to: AVERAGE
- This changes their behavior so they do not get insta knocked out by the player. They would also have a chance to confront the player if either of them is pushed, bumped, etc.
Author: SelfRayRayBusiness
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