Description
Customize some of NPC’s accuracy with the config to make shootouts feel more realistic and how random NPCs don’t have aimbot basically. You can also do this for challenges to make police or everyone extremely accurate by making everything 100
Requirements
Installation
1. Ensure you have ScriptHookVDotNet (NIGHTLY VERSION) installed, as this script is built for GTA V modding with C sharp.
2. Copy RealisticAccuracy.dll to your scripts folder in your GTA V root directory. If the scripts folder does not exist, create one.
3. Place the RealisticAccuracy.ini file in the scripts folder. If it does not exist, the script will generate a default version with standard values.
Features
- Set different accuracy levels for specific groups of NPCs.
- Easily configurable via an external .ini file (RealisticAccuracy.ini)
- Support for various NPC types: Merryweather soldiers, cops, NOOSE, VIP bodyguards, FIB agents, and main characters.
Configuration
The script reads the RealisticAccuracy.ini file to determine the accuracy of different NPC types.
You can edit the .ini file to set custom accuracy values (0-100). Below is an example configuration:
Merryweather = 100
FIB IAA = 65
Cops NOOSE = 100
Military = 100
Main Characters = 100
Others = 6
- Merryweather: Accuracy for Merryweather soldiers and Black Ops peds.
- FIB IAA: Accuracy for FIB agents, IAA agents
- VIP Bodyguards: Accuracy for peds assigned as bodyguards to VIPs.
- Cops NOOSE: Accuracy for regular police and NOOSE units.
- Military: Accuracy for military personnel.
- Main Characters: Accuracy for Franklin, Michael, and Trevor (when they’re an NPC ally)
- Others: Accuracy for all other peds.
Notes
- Setting accuracy values to 0 makes NPCs never hit you, while 100 makes them constantly hit you 100/100 times
- The already set values are realistic values based on the peds, like cops being more accurate and random NPCs have poor accuracy
Author: jaydenwasd
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