Description
Map “Long Watch 3”. Map size: 2×2 km. Attention! To pass the map requires STmod!
The map turned out to be rather complicated and long: mud roads, mountain streamers, fords, swamps, forest and field roads. There are also small towns with sawmills. There are places where there are no roads at all, and you will need to find the way (easy). Sometimes the roads will disappear. Look for directions to sawmills. On the way to several sawmills, the construction of bridges is required. The BRUS material will be on any nearby sawmill (but this is not accurate).
First, intelligence. It’s simple here. I didn’t hide the reconnaissance points, almost everything is near the roads, so I don’t advise you to climb through. For reconnaissance maps, I recommend not taking a trifle. There are places where you will drown or even wash downstream. The exception is Blazer, which is on the map (just do not kill yourself on it on the asphalt). As usual (on my maps), returning from a file to loading is relatively quick. We go back along the normal road (slippers to the floor).
There is skidding on the map, there is K-700 and Skider (dls amerika). We drag the forest to the cliff, we drop it off the cliff and load it.
On The Map:
4 trucks at the start (replaceable) 9 auxiliary equipment open during the game;
6 (or 8) sawmills;
2 goats for loading, 1 location for auto-loading (arcade);
45 intelligence points;
1 garage (closed).
I did the map by default, but not for a mono drive. The playability test of the map was done on the Krze-6 loading points and in the Urals with 4 loading points. In general, I passed it, the loners of patience and good luck!
Note On Bridges:
To build a bridge and transport a beam for the bridge, it is better to use an autonomous platform (cars with it are already on the map). After the construction of the bridge, park the car on the shore where you took the beam. So, just in case. Everyone enjoy the game!
Authors: _witek69_
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