Map Editor Search Results

RDR2 Script Mod: Map Editor RDR2 V1.0.17 (Featured)

Map Editor RDR2 V1.0.17

Map Editor Menu to costumize the world of RDR2 to your liking and generate ymaps, open key is F9 /120. You can change the key to your liking in the “config.ini” file in the “MapEditor” folder. Requirements: ScripthookRDR2 by Alexander Blade Installation: drag both the MapEditor.asi and MapEditor Folder in the RDR2 root folder (where …

GTA 5 Mod: Zodiac Island Temple Addon (ymap/map Editor/map Builder) V1.1 (Featured)

Zodiac Island Temple Addon (ymap/map Editor/map Builder) V1.1

This is the map used in our Updated Enhanced Fighting Animations Mod v3.0 & v6.0 Youtube video showcases! This ancient temple was once a land of peace, but has sense been transformed into an arena of death. Now inhabited by these psycho monks, they are holding some major tournament here. Monks once taught the importance …

GTA 5 Mod: TAJ Mahal Prop Addonprops Map Editor (Featured)

TAJ Mahal Prop [Addonprops Map Editor]

Tag mahal prop its historical Indian architecture and this is my first map mod. Requirements Map Editor by Guadmaz AddonProps by Meth0d & Quechus13 Install AddonProps Part: 1-after install AddonProps correctly put [tajmahal.ydr and tajmahal.ytd] in Grand Theft Auto V/update/x64/dlcpacks/addonprops/dlc.rpf/props.rpf 2- open Props Editor software Props Tab -> Add Prop (JSON) Paste the code: {“PropName”:”tajmahal”,”TextDict”:”External”,”LodDist”:”2000,0″,”SpecialAttr”:”0″,”Flags”:”479685863″} …

GTA 5 Mod: Basil’s Cathedral Prop Addonprops / Map Editor (Featured)

Basil’s Cathedral Prop [Addonprops / Map Editor]

Requirements Map Editor by Guadmaz AddonProps by Meth0d & Quechus13 Install AddonProps Part: 1-after install AddonProps correctly put [basil.ydr and basil.ytd] in Grand Theft Auto V/update/x64/dlcpacks/addonprops/dlc.rpf/props.rpf 2- open Props Editor software Props Tab -> Add Prop (JSON) Paste the code: {“PropName”:”basil”,”TextDict”:”External”,”LodDist”:”2000,0″,”SpecialAttr”:”0″,”Flags”:”479685863″} Click “Add Prop” then “Rebuild” and put def_props.ytyp generated to update/x64/dlcpacks/addonprops/dlc.rpf/props.rpf Map Editor Part: …

GTA 5 Mod: Trevor Mansion Menyoo-Map Editor (Featured)

Trevor Mansion [Menyoo-Map Editor]

Trevor Phillips Mansion in Sandy Shores, within the world of GTA 5, stands as a conspicuous landmark reflecting the wealth and eccentricity of its owner. This sprawling estate is situated in the arid desert landscape of Sandy Shores, blending opulence with the rugged surroundings. INSTALLATION Just Unzip The File And Copy The XML File And …

GTA 5 Mod: SCP – 970 MAP Editor (Featured)

SCP – 970 [MAP Editor]

This mod is inspired from “SCP containment breach” game SCP-970 (The Recursive Room) is a spatial phenomenon wherein a collection of rooms are looped on themselves. Require: map editor Installation: Extract .xml file to GTA V directory Launch GTA V Open Map Editor Load ‘xml’ file

GTA 5 Player Mod: Bridge MAP Editor (Featured)

Bridge [MAP Editor]

The mod you are going to use will be constantly improved in the future. To use this mod, you will need two additional modifications: “Custom Prop” and “Map Editor“. Object Spawn Unlocker Remember that without these mods, the bridge will not work properly. “Custom Prop” allows you to add custom objects to the game world, …

GTA 5 Tool Mod: Updated PED List for Map Editor V3.0 (Featured)

Updated PED List for Map Editor V3.0

Information: This adds DLC Peds for the Map Editor mod by Guadmaz Requirements: Script Hook V Script Hook V. NET Native UI Map Editor Installation: *Automatic Installation: Open IV file in the folder downloaded, install this into the game folder *Manual Installation: Open your GTA V Directory File, From there open the “scripts” folder, Then …

GTA 5 Script Mod: Map Editor V2.16 (Featured)

Map Editor V2.16

This is a tool reminiscent of MTA:SA Map Editor days. You have a freecam to navigate around, and you can spawn objects (with preview!), move them around with your mouse or keys. Then you can save or load your map in various formats, currently supported are XML and Simple Trainer format (objects.ini). Controls F7 or …

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