Sims 4 Long Hair Male Mods
Long Hair Male options in Sims 4 with unisex, long braid and wavy styles. Top community picks showcase male long hair mods across textures and styles.
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Female Child Only T/YA/A/E 84+ Colors New Mesh! Hat Compatible! Custom Thumbnail Smooth Bone Alignment! Minimum transparency issues Origin of Mesh: Mesh completely made by myself Polycount LOD 0 (highest): 33642
28 swatches T – E Both frames HQ textures Color slider mod support Hats compatible Origin of Mesh: Mesh completely made by myself Recoloring Allowed: Yes – Do not include mesh Polycount LOD 0 (highest): 13934 Polycount LOD 1: 4128 Polycount LOD 2: 1124 Polycount LOD 3 (lowest): 596
Nova – Style 2 New Hair Mesh 56 Colors HQ Textures No Morph Smooth Weight Works with hats All LODs Custom Ambient Occlusion/Shadow Map Origin of Mesh: Mesh completely made by myself Recoloring Allowed: Yes – Do not include mesh Polycount LOD 0 (highest): 23k Polycount LOD 1: 12k Polycount LOD 2: 2k Polycount LOD…
Donna Hairstyle All LODs Smooth bones Custom CAS thumbnail Works with hats Origin of Mesh: Mesh completely made by myself Recoloring Allowed: Yes – Do not include mesh Polycount LOD 0 (highest): 50K Polycount LOD 1: 19K Polycount LOD 2: 10K Polycount LOD 3 (lowest): 5K To Enjoy The Hair Properly In Game: set the…
28 swatches T – E Both frames HQ textures Color slider mod support Hats compatible Origin of Mesh: Mesh completely made by myself Recoloring Allowed: Yes – Do not include mesh Polycount LOD 0 (highest): 7726 Polycount LOD 1: 2392 Polycount LOD 2: 1240 Polycount LOD 3 (lowest): 432
Reckless Hairstyle – Style 3 with Bangs New Hair Mesh 56 Colors HQ Textures No Morph Smooth Weight Works with hats All LODs Custom Ambient Occlusion/Shadow Map Sim by whoisralita Origin of Mesh: Mesh completely made by myself Recoloring Allowed: Yes – Do not include mesh Polycount LOD 0 (highest): 26k Polycount LOD 1: 15k…
Reckless Hairstyle – Style 2 without Bangs New Hair Mesh 56 Colors HQ Textures No Morph Smooth Weight Works with hats All LODs Custom Ambient Occlusion/Shadow Map Sim by whoisralita Origin of Mesh: Mesh completely made by myself Recoloring Allowed: Yes – Do not include mesh Polycount LOD 0 (highest): 22k Polycount LOD 1: 12k…
All new meshes All LODs 45 colors Hat compatible Origin of Mesh: Original Recoloring Allowed:Β Yes – Do not include mesh Polycount LOD 0 (highest):Β 48383 Polycount LOD 1:Β 29163 Polycount LOD 2:Β 13783 Polycount LOD 3 (lowest):Β 7179