ATS Heavy Mods
Heavy ATS mods hub for ATS. Explore heavy cargo, heavy haul, and truck and trailer add-ons, performance tested across Montana maps and cargo packs and DLCs.
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Changelogs V1.1: Wyoming when initially released had the same restrictions as California. Seems SCS forgot to add Wyoming to exceptions and have done so in an update after release…now fixed for this mod This mod adds rear ‘hooks’ to all ownable trailer chassis allowing for more variety in ownable multi combination trailers. Currently Box, Bulkfeed,…
✔ Remember before disabling any mod, sell off all assets purchased while that mod was enabled. If you don’t, your profile will try to find things in vain, and it may become corrupt. The GOOD NEWS is these stacked trailers integrate seamlessly with SCS’ Ownable Lowboys. ✔ Purchase stacked trailers from among the SCS Lowboys…
A simple mod that replaces the stock air brake sounds with new ones recorded from a Peterbilt. Contains 7 variations of air brake release sounds and 2 variations of the cut off sound which plays when the air compressor is unloaded by the governor. The sound setup features custom volume attenuation curves meaning the sound…
The Straylia project is a 1:10 scale recreation of the southern coast of Australia. The goal of this project is to bring an authentic Australian cargo transportation experience to ATS with minimal compromises. This is not just a map mod, but rather an offline experience. It is recommended to use it with Australian mods for…
The map adds various dangerous roads and routes to the game. Offline map. For the map to work, you must create a profile and select the Mountain Roads.mbd module. Changelog 1.2.4 ✔ New city ✔ Some improvements
This Mod ads parts to the SCS International Lt Parts included in this pack; Bumpers Grills Mirrors Exhausts Fender
✔ This mod adds new mirror cameras to all SCS trucks
This awesome trailer totally belongs to Dylan McBeth. He shared it last week not by choice, but because leakers and mod stealers got a hold and started selling it. I had a chat with Dylan and he agreed to let me clean up the def files and share it again.