Description
This script is a comprehensive cheat menu for BeamNG.drive that allows you to modify vehicle physics and characteristics in real time via a radial menu (quick access).
Features
1. Engine, Transmission, and Resources
Power Multiplier: Multiplies engine power from x0 to x100,000 (without damaging the engine).
Gear Ratio Adjustment: Change the gear ratio of the entire transmission to zero or astronomical values (x0.1–x1000).
Overheating protection: Maintains a constant engine and brake temperature of 20°C.
Unlimited fuel and battery power.
Unlimited nitrous oxide (Nâ‚‚O).
2. God Mode
Invincibility (God Mode): Prevents the car from deforming or sustaining damage during collisions.
Automatic Repair: Continuously repairs damage to the engine and transmission in real time.
Puncture-resistant tires: Prevents tires from bursting regardless of speed or pressure.
3. Physics
Traction multiplier: Adjusts tire traction (from -x10 to x500).
Braking Force Multiplier: Adjusts the braking force coefficient (from -10 to 100).
Gravity Control: Adjusts your car’s gravity (from -1000 to 1000).
Mass Multiplier: Adjusts the car’s weight (from 0.7 to 100,000).
Air Resistance Multiplier: Adjusts or reduces air resistance for unlimited aerodynamic speed (from 0 to 50).
Engine Braking Multiplier: Adjusts the engine’s braking force (from -10 to 100).
4. Special Modes
Maximum All-Wheel Drive Lock: Forces a 50/50 torque split and locks all differentials for maximum off-road capability.
Rainbow Mode: Automatically changes the car’s body color (RGB effect).
Message Filtering: Suppresses engine damage and overheating warnings in the user interface.
5. User Interface and Usage
Reset All Settings: Instantly restores the vehicle’s factory settings.
All settings are neatly grouped in the quick-access menu.
Usage: Press the “E” key → Vehicle Actions → Cheat Menu.
In Version 1.2.7:
Added:
Open GUI Menu: Opens the external imGUI menu, allowing you to use all radial menu functions in real time without opening the radial menu.
New Features:
Car:
Editor for all engine temperatures: Provides in-depth control over all cooling, oil, cylinder block, and exhaust system temperature components with independent value locking.
Editor for all vehicle systems: A detailed tool for examining all powertrain components, allowing you to modify operating parameters, simulate component wear, or safely break and repair them.
Odometer Editor: Modifies the physical mileage (odometer) and wear indicators, fully compatible with career mode logic and external economy mods.
Aggressive Driving Editor: Adjusts the gear-shifting behavior of the AI or virtual driver, target RPMs, and overall driving behavior.
Friction Multiplier: Modifies the internal mechanical friction of powertrain components, allowing you to reduce powertrain losses or simulate lockups.
Torque Multiplier: Dynamically scales the engine’s output torque, providing instant power adjustment beyond the factory engine curve.
Engine Diagnostics: A utility for enabling, checking, and running the engine’s on-board diagnostics and fault codes (MIL indicators).
Powertrain Control: Direct access to starter, ignition, and fuel injection logic for manual control of start-up and ignition modes.
Real-time pedals: A diagnostics panel displaying real-time percentages of throttle, brake, clutch, and parking brake pedal depression.
Driving Mode System: A direct control unit for presets related to the advanced stability control system (ESC, TCS) and DSE control configurations.
Visual Effects:
Fog Color: Dynamically changes the hue of atmospheric fog using the map’s LevelInfo configuration.
Fog Density: Adjusts the thickness of the fog layer with logarithmic precision to create conditions of low visibility or clear weather.
Fog Offset: Determines the height above the ground at which the fog layer begins to form.
Fog Height: Adjusts the ceiling and distribution limits of the fog in the upper layers of the atmosphere.
Landscape LOD Scale: Scales the level of detail for rendering ground textures and materials.
Landscape LOD Scale: Controls the distances at which the landscape mesh’s level of detail (LOD) is reduced for performance optimization.
Mesh Level of Detail (LOD) Adjustment: Standard adjustment of transition distances between 3D mesh objects to improve visual accuracy at a distance.
Grass Editor: Provides settings to toggle, scale the density of, and adjust the visual boundaries for ground cover objects.
Ground Cover Density: Sets the rendering density multiplier for grass, weeds, and small ground cover objects.
Maximum Decals: Adjusts the limit on the number of tire tracks, mud splatters, and dynamic skid marks displayed on map surfaces.
Texture Downsampling Level: Changes the texture downsampling level to optimize video memory usage.
Refraction Texture Scaling: Controls the visual quality and resolution of glass and water refraction maps.
Paint Editor: Sliders to adjust roughness, metal index, and clear coat parameters for three different paint layers.
Time Editor: Sets the exact time of day and allows you to test custom sun/atmosphere angles.
Weather Control: Controls smooth or instant transitions between preset JSON weather files loaded for the map.
Random Vehicle Paint Scheme: Applies factory paint schemes based on actual model color probability tables.
Factory Paint Presets: A selector based on the vehicle’s original JBeam data.
Pixel Glare: Toggles specular reflections from rendering materials.
Normal mapping: Enables/disables the display of texture relief, simulating a 3D effect on flat surfaces.
Parallax rendering: Enables or disables the display of strong parallax for realistic texturing.
True Water Reflections: Enables or disables mirror-like reflections on water surfaces.
Shadow Disable: A debugging tool to enable, filter, or scale shadows to improve rendering performance.
LOD Skipping: Forces the engine to skip rendering specified levels of detail to optimize rendering passes.
Exit to Game Main Menu: Safely unloads level structures and exits active game modes.
Simulate Errors (Not a Crash): Simulates standard in-game exceptions, spawn errors, or instability notifications to test the graphical user interface.
Preset Simulation Time: A selection grid for quickly slowing down or speeding up physics time progression.
FPS Information: Displays current, average, minimum, and 1% low frames per second statistics, as well as engine frame times.
Simulation Pause Control: Instantly pauses and resumes the physics simulation engine.
Career:
Vehicle Performance Class: Evaluates and displays the performance level (D, C, B, A, S, X) and Performance Index (PI).
Vehicle Metrics: Standardized comparison charts evaluating power-to-weight ratio, braking G-forces, and acceleration metrics.
Saving Profiles in the Editor: An interactive tool for scanning, modifying, and saving settings in any `playerAttributes.json` file for any career.
Create/delete any number of vehicles: Allows you to dynamically create or delete large numbers of AI vehicles.
AI Traffic: Direct command control to force AI vehicles to yield, pursue, stop, or obey traffic rules.
Traffic Fine-Tuning: Sets movement directions, spawn frequency, and driver aggressiveness parameters.
AI Traffic Respawn Rate: A slider to adjust the frequency and placement distance of new AI vehicles ahead of your route.
Aggressive AI Traffic: Configures general driver behavior, target speeds, and minimum travel distance limits.
Random Police Chases: Toggles between active AI suspects and patrol cars for background autonomous chases.
Vehicle Group Generator: A procedural generator for creating and spawning structured vehicle fleets.
Modified Vehicle Generator: Allows the vehicle fleet generator to analyze and include pre-configured modified vehicles in custom spawn patterns.
⭐ Popular Mod! More than 370 downloads this week!
👍 Someone liked this mod 6 days ago!
💡 Others also downloaded: BMW M2 G87 V3.0 [0.38], Huawei Maextro S800 Rework [0.38], Ford Mustang 500 GT Shelby [0.38].
Compatibility: BeamNG 0.38, 0.38 Other
Author: sashair
How to install this mod (Full installation guide)
- Download the mod (ModsHost download guide).
- Find the mods folder on your computer
- Windows – Documents/BeamNG.drive/mods
- Copy the downloaded file to your Mods folder
- Launch the game and enjoy your mod!
Problems? Let us know in the comments! Your feedback helps modders improve the mod. Also, be sure to check the comments section - other players may have already shared solutions to common issues.
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rlly?my engine just explodes at just 2x power , even with the best ones
bro the f*ck is this bro i had to reset so many times like engine power on my bmw is a**