Download Universal Snorkel V1.1 0.38 BeamNG.drive Mod

BeamNG Mod: Universal Snorkel V1.1 0.38 (Featured)
BeamNG Mod: Universal Snorkel V1.1 0.38

People have been asking for a decent snorkel mod for years—but the few that exist only fit one specific car. This is the first truly UNIVERSAL snorkel: real, visible snorkel parts on 27 vanilla vehicles, plus an invisible backup system that protects ANY vehicle in the game, including mods.
Drive into the river. As long as the water stays below your snorkel’s opening, the engine keeps running. As soon as the water reaches the opening—the engine starts to flood and a hydraulic lock occurs, just like in real life. Choose a snorkel based on the depth you’re willing to risk.
THREE SIZES FOR EACH SUPPORTED VEHICLE
• 1. Small snorkel—opening at ROOF level (~2 m). Classic safari look; you can drive right over the roof.
• 2. Medium snorkel— a 3-meter mast. Is the water higher than the roof? No problem.
• 3. Tall snorkel — a 5-meter mast for extreme crossings. You can stand on the bottom of the lake and keep the engine running smoothly.
All three—physical components: a black pipe on the right strut with an angled intake, mounts—break in accidents (hit a tree, and deep water will once again become your enemy).
27 SUPPORTED VEHICLES
D-Series, Roamer, Hopper, H-Series Van, Wydra, Grand Marshal, Moonhawk, Barstow, Bluebuck, Burnside, Miramar, LeGran, Lansdale, Wendover, Bastion, Covet, Pessima (old and new), Sunburst, Vivace, ETK 800 / I-Series / K-Series, Piccolina, Bolide, SBR4, Scintilla.
On the D-Series, Roamer, Van, and Hopper, the dimensions appear in the vehicle’s own “Snorkel” slot, next to the stock snorkel.
IT ALSO WORKS ON ANY OTHER VEHICLE (INCLUDING MODS)
The mod also includes an invisible “virtual snorkel” system for vehicles without the part: assign a key (Settings > Controls > Vehicles > “Cycle snorkel mode”) and toggle between Off / Small (hood) / Medium (roof) / Tall (mast above the roof) / Max (fully waterproof) on ANY vehicle. Your setting is saved and automatically applied to newly spawned vehicles.

HOW TO USE (visible snorkel)
1. Spawn a supported vehicle and open the parts selection (vehicle configuration).
2. D-Series / Roamer / Van / Hopper: Open the vehicle’s “Snorkel” slot.
All other supported vehicles: Additional Modification > “Snorkel (Right A-Pillar).”
3. Select 1. Small (2 m), 2. Medium (3 m), or 3. Tall (5 m).
4. Find deep water. Look at the intake—if the water is below it, you’re good; if it’s at or above it, the engine will flood.
HOW TO USE (any other vehicle / mods)
1. Settings > Controls > Vehicle > assign “Cycle snorkel mode.”
2. Press it in any vehicle: Off > Small > Medium > Tall > Max. Messages about the current mode and a warning will appear on the screen when your snorkel goes underwater.
NOTES
• In BeamNG, only the intake position matters for flooding—the exhaust position underwater is irrelevant, and this is standard game behavior.
• An engine that has already suffered a hydraulic lock remains dead— the snorkel prevents damage but does not repair it.
• The placement on some vehicles is still being refined—if the pipe looks odd on your favorite vehicle, post a screenshot in the discussion thread, and it will be fixed.
• Fully open-source; feedback and bug reports are welcome!


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💡 Others also downloaded: Natural Disasters V1.2 [0.38], Ford Mondeo Rework [0.38], Gazelle Next Citiline Rework [0.38].

Compatibility: BeamNG 0.38, 0.38 Other

Author: DirtBikeChad

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How to install this mod (Full installation guide)

  1. Download the mod (ModsHost download guide).
  2. Find the mods folder on your computer
    • Windows – Documents/BeamNG.drive/mods
  3. Copy the downloaded file to your Mods folder
  4. Launch the game and enjoy your mod!

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