BeamNG Highway Mods
Highway mods for BeamNG: explore highway, autobahn, dangerous roads variants in search results page, with maps and ui tools updated for latest game version.
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New MBWR conversion from World Racing to Beamng. It’s a city map (probably based on New York City) filled with wide roads, highway bridges, and tunnels. There are several mountain roads and a port/industrial area on the outskirts. Features 6 km2 of the roadway on the map, of which ~1 km2 is a city PBR-terrain…
Synthwave style – good for screenshots The “Matrix” version is included (be careful, you might get dizzy!) There is traffic support Good optimization 3 spawn points – city, highway, roof with ramps Attention! The road textures may not load on the first load. Just restart the map and everything will be fine
It's a city map (probably based on New York) filled with wide roads, highway bridges and tunnels. There are some mountain roads and a port/industrial area on the outskirts. Features – 1.6 km² of map roadway, of which ~1 km² is city; – PBR terrain and roads; – Animated objects; – Traffic support.
It’s time to take a ride on the fast roads of the tropical islands of the Realm Racing Roaring Shores map. It’s sunny and beautiful. A highway for high-speed driving. Part of the route passes through a tunnel under water.
A carefully crafted map for avid drag racing enthusiasts BeamNG.drive. This new track is inspired by the legendary Bandimere Speedway and brings a unique twist to virtual motorsport. About the highway: The Bandimere-inspired track is located in the stunning foothills of Morrison, Colorado, and offers an unparalleled racing experience at 5,800 feet above sea level.…
A small racing car with a very fast engine. The 1300 cc engine combined with a very light chassis makes this car very maneuverable on the highway. 5 Configurations; Wheel options; Liveries. In Version 1.01: Minor corrections and adjustments to the suspension geometry The geometry of the rear suspension has been adjusted to reduce torque…
Toban Raceway with all three configurations using the road surface from the rfactor version I imported the landscape and aligned the terrain on the grid to get the shape of the floor, then added all the objects, including the road surface. The result is a full version of the Toban highway (With the exception of…
This is a card inspired by the Gambler500 competition that tells a short story in several scenarios. What Is There Here: Working gas stations AI and GPS navigation The paved highway goes from corner to corner The ends of the highway teleport to the other side of the map Off-road trails all over the map…