FS25 Additional Settings Mods

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FS25 Same Mod: GE10 Script – Placeable XML Editor (prefab) V1.0.0.1 (Featured)

GE10 Script – Placeable XML Editor (prefab) V1.0.0.1

This GIANTS Editor script allows you to easily create and edit a placeable XML file. The script automatically detects the corresponding placeable.xml, provided it is located in the same directory and has the same name as the .i3d file. If existing entries are found, all supported parameters are read and made available for editing within…
FS25 Script Mod: Placeable Design KIT V1.1.0.2 (Featured)

Placeable Design KIT V1.1.0.2

Changes: 1.1.0.2 Fixed an issue with placeables that have a shader parameter other than colorScale0 listed in the <nodeParams> section. These should start working again. Changes 1.1.0.1: Filename change to maximize compatibility with other mods. Important Notes: There has been a filename change. The script itself remains the same. The change is in an effort…
FS25 John Deere Tractor Mod: 7R Series 2011 V1.3 (Featured)

John Deere 7R Series 2011 V1.3

Converted from FS22 Motor config. (7200R-7215R-7230R-7260R-7280R) (With Direct Drive, AutoPower and AutoPower with Right Hand Reverser) (Fully animated transmissions) Wheel brand config. Trelleborg, Mitas, Michelin, Continental, BKT, Vredestein) Wheel config. (Standard-Wide-Wide)(+)(With wheel weights)(+)(Twin back wheels)/(Twin wheels)/(Twin (Back) Wheels+weights (+Twin (Back) Wheels) Front attacher config. (None-Bracket-300kg-500kg-700kg-900kg-1000kg-Front hydraulic) Cabine WorkLights config. (No-Additional 1-Additional 2-Both) Mirrors config. (Standard-Electric)…
FS25 Mod: Time Stop on Load (Featured)

Time Stop on Load

The mod initially sets the time scale to 0 when a savegame is loaded. The idea is simple: players who regularly create new savegames or want to start a save in a calm and controlled way know the problem. As soon as the map has loaded, the default in-game time already starts running. During those…
FS25 Combine Mod: Agco Ideal Pack by Marco V1.0.0.3 (Featured)

Agco Ideal Pack by Marco V1.0.0.3

The AGCO Ideal Pack Hirschfeld Edition brings a comprehensively revised combine harvester to Farming Simulator 25. Marco has adapted the Fendt Ideal to the Hirschfeld variants, creating a powerful overall package for large harvests. The mod offers new visual variations, adjusted performance data, and optimized workflows. The improved headers, adapted header trailers, and additional Cressoni…
FS25 Mod: Animalic Food V1.0.0.2 (Featured)

Animalic Food V1.0.0.2

Changelog: 1.0.0.1 Added a script to allow independent adjustment of pastry (grazing) productionWeight from grass. The incorrect description has been corrected: silage is a component, while TMR is the mixture. 1.0.0.2 Customization: Place a custom animalicFood.xml in your modSettings folder (modSettings/animalicFood.xml) to override the default. Fixed script error. Customizable animal food via mod. The consumption…
FS25 Mod: GE10 Script – Splinetoolkit (prefab) V1.1.1 (Featured)

GE10 Script – Splinetoolkit (prefab) V1.1.1

With this powerful GIANTS Editor script, the Spline Toolkit provides a wide range of useful tools for working with splines. From simple terrain editing and object or fence placement to exporting splines as .OBJ files for Blender, as well as convenient road mesh generation – all combined in a single tool. Feature Overview: 1) Base…
FS25 Mod: Square Balers plus V1.1.0.2 (Featured)

Square Balers plus V1.1.0.2

A Pack of base game square balers with minor quality of life improvements. Increased functionality without completely breaking realism. All The Balers In This Pack Have: Increased working speed – 13mph (21kmh) Increased cost & HP requirements Full support for AI baling Baler Configurations (with Unreal options; see below) Full support for custom crop bales…
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