FS25 Advanced Damage System Mods

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FS25 Mod: Implement Maintenance V1.1 (Featured)

Implement Maintenance V1.1

Does your seeder work a thousand hours without anyone changing a bearing or adding grease? No real machine can withstand that. This mod introduces realistic implement maintenance: machines require lubrication, wear through use, can break if neglected, and must be repaired using spare parts, time, and money. It works automatically with ANY towed or non-motorized…
FS25 Mod: Advanced Farm Manager V1.1 (Featured)

Advanced Farm Manager V1.1

Advanced Farm Manager is a toggle-able GUI that will allow you to quickly manage your vehicles, implements, fields, and placeables. Jump into, park, sell, clean, repair, repaint, and refuel (diesel, electricity, methane and DEF) enterable vehicles. Warp near, sell, clean, repair, and repaint implements. Never lose an implement again. Warp near, tag, and sell placeables.…
FS25 Mod: Advanced Deadwood Missions (Featured)

Advanced Deadwood Missions

Changed the cuttable trees are chosen randomly to provide more variety in deadwood missions. The new missions with other trees also have different names, such as: Storm damage or tree cutting. The mission trees have been given extra hotspots. –> can be changed in advancedDeadwoodMission.lua –> Line 6: ‘DeadwoodMissionOverwrite.showTreeHotSpot = true’ –> change from true…
FS25 Mod: Modmixer V1.4.2.1 (Featured)

Modmixer V1.4.2.1

Mods silently break each other. When two mods change the same game function, the one that loads last usually wins — the other mod’s work just vanishes: no error, no crash, no explanation. ModMixer finds these conflicts, explains them in plain English, and gives you a control panel to settle them. THE SWITCHBOARD A full…
FS25 Mod: Realistic Engine Temperature V8.2 (Featured)

Realistic Engine Temperature V8.2

Realistic Engine Temperature (RET) is an advanced physics mod designed for Farming Simulator 25. It disables the base game’s native, utopian mechanical temperature, replacing it with a hyper-realistic thermodynamic model. Whether you have an old diesel tractor, an old air-cooled harvester or a state-of-the-art electric model, RET will simulate exactly how heat is generated, dissipated…
FS25 Mod: Realistic Crop Rotation V1.1.0.1 (Featured)

Realistic Crop Rotation V1.1.0.1

Make crop rotation matter. Changelog 1.1.0.1: Fixed disease damaging roads and other plants around an infected crop Fixed disease destroying an entire crop on land without a defined field Every field remembers its last 4 rotation entries, whether crops or fallow years. Plan what returns, watch the disease risk, and protect a sensitive crop before…
FS25 Mod: Advanced Weighing Station (Featured)

Advanced Weighing Station

Advanced Weighing Station extends existing FS25 scales with a comprehensive multiplayer-capable weighing system including HUD, history, statistics and additional control options. Features: Automatically extends compatible placeables using the basegame “weighingStation” specialization Clear HUD with current measurement status and weight data HUD can be moved with the mouse Automatic detection of the driver’s farm Freely selectable…
FS25 Mod: Advanced Silage Types V1.4 (Featured)

Advanced Silage Types V1.4

The “Advanced Silage Types” globally extends all bunker silos, biogas plants and feeding robots with additional silage types. The script integrates the fillTypes *GRASS FERMENTED*, *CLOVER FERMENTED* and *ALFALFA FERMENTED*, which are intentionally named according to the MaizePlus fillType conventions to avoid conflicts with other mods. The implementation is based on template structures provided by…
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