FS25 Savegame Mods

Savegame FS25 results show modpack and map variants plus rebuild options, giving instant access to ready Savegame setups for FS25 players seeking fast saves.

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FS25 Script Mod: More Animal Husbandries Possible (64) (Featured)

More Animal Husbandries Possible (64)

This mod lifts the animal husbandry limit from 15 to 64 so now you can have up to 64 animal husbandries per Savegame in SP and Multiplayer. Note though that the limit wasn’t arbitrary and there are some performance considerations when having that many animals. I recommend to only use all 64 slots if your…
FS25 Mod: ADD / Deduct Money (Featured)

ADD / Deduct Money

Farm Money Manager is a simple utility mod that lets you quickly add or deduct money from your farm without the hassle of closing the game or manually editing savegame files. Easily adjust your farm’s balance with a custom amount directly in-game, saving time and making farm management more convenient. Features: Add or deduct custom…
FS25 Automation Mod: AI Farm Manager V2.2.3 (Featured)

AI Farm Manager V2.2.3

YOUR FARM FINALLY HAS A MANAGER — one that actually reads your save, watches the prices, and taps you on the shoulder when it matters. AI Farm Manager 25 gives your farm a real manager: an AI that reads your ACTUAL savegame — cash, fields, fleet, prices, weather, the clock — remembers your farm across…
FS25 Mod: State Ledger (Featured)

State Ledger

The disk I/O bedrock of the Realistic Farming mod ecosystem. StateLedger is mod 1 in the load order: it collapses every companion mod’s savegame data into one atomic XML write and one atomic load. Without it, each mod writes its own file in one save window, and a crash or force-quit mid-window can corrupt the…
FS25 Mod: Foodplane Sync (Featured)

Foodplane Sync

Foodplane Sync improves the visible restoration of food planes in animal husbandries for clients in multiplayer. When a client joins a multiplayer game or a savegame is loaded, the originally visible food plane is lost and it looks as if there is no feed in the barn. The mod updates the display of the food…
FS25 Mod: Smart Crop Control V1.1 (Featured)

Smart Crop Control V1.1

Smart Crop Control regulates selected NPC crops based on field size. The mod separates the controlled crops into two categories: Root Crops: Potatoes Sugar Beets Beetroot Onions Vegetables: Carrots Parsnips Green Beans Peas Spinach The rules are applied when creating a new savegame and whenever NPC fields are replanned after harvest or at the start…
FS25 Mod: Smart Fruit Control (Featured)

Smart Fruit Control

Are you tired of seeing root crops, spinach, peas, or green beans appear on large fields When starting a new savegame or during the course of a year? Smart Fruit Control gives you full control over selected NPC-owned crops and their distribution based on field size. The configurable probability settings are applied both when creating…
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