Description
The classic 1960s nuclear test town from CoD: Black Ops (2010), ported 1:1 into GTA V as a fully standalone add-on map. It is located on its own custom desert island off the north-east coast of GTA5 map. Feel free to mess around with it as long as you credit the OGs Treyarch and Activision that made this map and credit the porter (me). Work in progress with updates coming soon, so far collisions work great this time and breakable glass too, will place spawned vehicles soon. Nuke script incoming too.
I have plans to put this in Fivem so people can enjoy TDM madness from back in the day.
Requirements:
GTA V PC (Legacy version)
OpenIV
Menyoo (or any trainer to teleport)
Location & Teleport Coordinates:
Located far north-east of Paleto Bay. Add the included Nuketownteleports.xml to your Menyoo saved locations, or teleport manually:
Cul-de-sac (Street Entrance): X: 6001.0 Y: 9991.6 Z: 13.3
Yellow House (Living Room): X: 6018.3 Y: 10006.6 Z: 13.6
Installation:
- Place the nuketown folder into mods/update/x64/dlcpacks/
- Open OpenIV, navigate to mods/update/update.rpf/common/data/dlclist.xml, and add:dlcpacks:/nuketown/
👍 Someone liked this mod 3 hours ago!
💡 Others also downloaded: [MLO] Clockmaker [ADD on SP / Fivem] V1.1, GTA VI Styled Minimap (Legacy) V1.3, Blueberry County [Menyoo].
Author: shadowy
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