Description
Biker Melee is a feature that was released a long time ago in GTA Online. Now, I have revived and redeveloped it, accompanied by many newer features.
Important Notes Before Use:
- This mod affects ambient NPCs, vehicles, police, etc. Therefore, if you find any bugs that cause the game to crash, please report them here.
- Events that occur while playing with this mod are intended features, not bugs (except for crashes or disrupted story missions).
- I cannot account for every possible action a player might take, so bugs are inevitable.
- This Biker Melee feature is a small offshoot of mine from the Direct Order mod. Although it is not fully standalone as it depends on many other elements, I have tried to separate it for an independent experience.
Prerequisites:
ScriptHookV: Script Hook V
ScriptHookVDotNet: ScriptHookVDotNet Nightly
INSTALLATION:
First, you must have SHV and SHVDN installed for the mod to work.
Simply copy the provided .dll file into your “scripts” folder (or use the pre-included scripts folder from the mod).
Mod Features:
- Hold the X key and left/right click to attack (kick if unarmed; swing weapon if holding one).
- Every kick or melee attack can deal damage to both NPCs and vehicles.
- Only applies when riding motorcycles or bicycles (the specific vehicle type does not matter, as long as it is a motorcycle or bicycle).
- Can be played solo or with NPC teammates.
- If playing solo, damage and impact forces are weaker. Conversely, playing with 2 people significantly increases damage, kick force, etc.
- If you kick “Emergency” vehicles (police cars, ambulances, fire trucks, etc.) or military vehicles, you may get a wanted level for disturbing public order.
- Features a short-term area harassment mechanic. If you repeatedly kick or strike NPCs, vehicles, etc., multiple times in a short period, you are very likely to get a 1-star wanted level (stackable).
- Weather also affects handling (slipperiness). In rainy or stormy weather, the chance of crashing while riding is very high.
- Helmets in this mod are not just cosmetic; they help reduce the chance of crashing caused by rain or storms, and also reduce collision damage.
- Features 2 speed thresholds: 90 km/h and 110 km/h. At 90 km/h, damage is increased by 5x. At 110 km/h, damage remains unchanged, but executing a kick at this dangerous speed carries the risk of being thrown off the vehicle (crashing).
- When hiring an NPC (making it 2 people), damage is multiplied by 2x, and impact forces are increased by 1.4x.
- The mod distinguishes whether you are traveling on paved roads (traffic) or dirt roads, sand, hills, etc., to adjust forces and damage based on the current terrain.
- You cannot kick away heavy or massive vehicles; you can only shake them slightly. Kicking them at high speed can cause camera shake, recoil damage, and potential falls, etc.
- When riding solo, NPC reactions fall into 2 categories: chasing after you or panicking and fleeing.
- When riding with 2 people, the mod “unlocks” the ability for NPCs to draw weapons and attack you back.
- Includes a core feature where motorcycle/bicycle-riding NPCs can kick you back if you ride too close to them.
- When an NPC wears a helmet, the damage dealt by the player is reduced. This stacks with off-road terrain and other mechanics, making finishing off targets dependent on current terrain, weather, etc.
- Many other details.
Special Note (Repeated): Do not use indiscriminately during missions (if the mod actually disrupts story missions).
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Author: Sw37
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