Description
Chaos Mod V is an attempt to mimic the Chaos mods found on SA and VC.
Basically, every 30 seconds the game will trigger a random effect. This effect can be anything from giving you an RPG to exploding all nearby vehicles or making every nearby ped dance.
There are one-time and timed effects. One timed effects will run only once when the effect is started, while timed effects will run for 90 seconds (by default) after theyâve been started.
This makes gameplay significantly more surprising, as literally anything could happen every time an effect starts. Right now the mod features around 200 unique effects.
A spreadsheet containing all the existing effects can be found here.
The mod also comes with a simple configuration tool. You can toggle individual effects, change how often an effect should start, how long timed effects should run and you can also specify a specific random seed if thatâs your thing.
Installation:
Make sure you have the latest MSVC++ and .NET Redistributable and ScriptHookV installed!
Otherwise just drop everything ChaosMod.asi and the chaosmod folder itself (not the content!) in your GTA directory. Also make sure you run chaosmod/ChaosModVConfig.exe at least once (and look through its options to customize the mod to your liking!)
Changelog:
v1.11.6
Fixed spawned online vehicles disappearing / kicking you out on newest game build (b2944)
Blacklisted some newly introduced stub assets in b2944, preventing crashes from accidentally spawning those in through an effect
v1.11.5
Fixed regression causing several physics related effects to not affect peds & objects anymore
Fixed regression causing Failsafe & online vehicle despawn bypass to not work on b2699 anymore
v1.11.4
Fixed several regressions caused by newer game builds
Added support for FiveM b2699 and b2802
v1.11.3
New Effects:
- A Dark World
- Hot Cougars In Your Area
- Gravity Guns
- Static
Added shortcut to prevent black screen softlocks (CTRL + SHIFT + K, enabled by default)
Added option to limit voting to specific Twitch users
Updated Failsafe to work with the newest game build (2699)
Fixed âFake Teleportâ not preventing fails on newest game build
(Hopefully) fixed potential crash related to random vehicles / vehicles upgrades
Minor changes to existing effects
v1.11.2
Fixed crash when loading / starting a new game after initial load
Fixed potential crash caused by certain vehicle effects due to stub assets
Fixed eye blinking effect not working during âIâm So Tiredâ
v1.11.1
Fixed custom effect sounds not working
Removed âThe Blade Hungersâ effect
Changes To Existing Effects
v1.11.0
New Effects:
- Mower Mates
- Random Waypoint
- Spawn Angry Chimp
- Make Random Stunt Jump
- Speed Boost
- Re-Invoke Previous Effects
- TN Panel
- Goddamn Auto-Rotate
- Warped Camera
- Dimension Warp
- Shattered Screen
- Split Screen Co-op
- Inverted Colors
- Fourth Dimension
- RGB Land
- Textureless
- Mirrored Screen
- Folded Screen
- Potato
- Colorful World
- Arced Screen
- Black Hole
A lot of changes to existing effects
Additional functionality exposed to Lua runtime (check the wiki!)
More minor changes
v1.10.4
Fixed âDead Eyeâ effect not working
Fix âNo Chaosâ and âWhatâs Happening??â effects hiding the wrong mod UI components
Added help text to Meta page in config app
Fixed effect texts not showing up if only meta effects are enabled
v1.10.3
New Effects:
- âProp Huntâ (@Gorakh)
- âSpinning Propsâ (@Gorakh)
Updated Failsafe to work in a build proof manner
Removed âBloomâ effect
Updated Blimp Strats effect (@Reguas)
Exposed meta modifiers to Lua runtime
More minor changes and fixes
v1.10.2
Added new effect âDroughtâ (@MoneyWasted)
Added enabled effect counter to config app (@Last0xygen)
Added ExcludeFromVoting & IsUtility attributes for Lua scripts
Improved stability of âDoomsdayâ and other similar effects
Integrated online vehicle despawning bypass
Minor changes to effects
v1.10.1
Fix regression which caused FiveM support to break again
v1.10.0
Added new effects
- Gravity Sphere (@Reguas)
- I Feel Sick (@Mo-xii)
- Ghost Town (@Goorakh)
- Sideways Gravity (@Goorakh)
- Mannequins (@Goorakh)
- Delayed Camera (@Goorakh)
- Flip HUD (@Goorakh)
- Teleporter Malfunction (@Goorakh)
- Resurrection Day (@Goorakh)
- Jumpy Props (@Goorakh)
- 2x Animation Speed (@Goorakh)
- Prop Cars (@Goorakh)
- Tiny Vehicles (@Goorakh)
Minor changes to existing effects
(Re-)Added support for FiveM
Added the ability to assign a key to activate an effect (@Last0xygen)
Added the ability to assign multiple custom sounds to an effect and let the mod variate between them
Effect texts wonât overflow anymore after a certain number of concurrent effects (@Last0xygen)
Stability improvements for physics-related effects (@Parik27)
Updated native definitions for the Lua scripting engine
Updated Failsafe to support the newest game build (2545)
v1.9.3
8 new effects
- Spinning Cam (@ProfessorBiddle)
- Jump! Jump! (@Last0xygen)
- Tanks A Lot (@Last0xygen)
- Everyone Is Bloody (@ubscal)
- Get Towed (@Last0xygen)
- Spawn Quarreling Couple (@juhana)
- U-Turn (@juhana)
- Weird Pitch
Compatibility with the Rainbomizer mod (found here)
Updated Failsafe to work with the latest game build (2372)
Added More Texts To:
- âNews Teamâ
- âFake Deathâ
- âRealistic Hackingâ
Replaced âLock Vehicle Cameraâ effect with âLock Cameraâ which also works on foot (@juhana)
Increased time between each required kill for the âThe Blade Hungersâ effect
âExplosive Zombiesâ no longer clears the wanted level
âRocket Manâ now makes the Player invincible
Changed action names in âSimeon Saysâ to be more descriptive
Vending machines spawned by âQuick Sprunk Stopâ are now more persistent
âNow This Is Some Tire Poppin’â now has a slighly longer delay between each âpopâ
âIn The Hoodâ will now apply to hostile peds more consistently
âRandom Trafficâ is long timed by default now
Fixed âRapid Fireâ breaking miniguns
âHigh Pitchâ and âLow Pitchâ are marked as incompatible now
Fixed effect written in Lua not dispatching from the effect menu properly
v1.9.2
Added 18 New Effects!
Added new options to the config utility
- Option to disable mod on startup by default
- Option to disable effect group weighting behaviour (not recommended!)
- Option to disable the âFailsafeâ feature
v1.9.1.3
Added 3 new effects
Modified weighting of specific effect groups as per feedback
In-game overlay voting options will now respect the âEffect Textâ color in the config utility and have a background for better readability
Fixed an issue that could cause effect groups to not show up at all
Fixed Failsafe also clearing permanent effects
Added Colors To Log Console!
Added more stuff to complain about
Some (more or less) minor changes to effects
v1.9.1.2
Added 4 Effects
- âSpawn Bikerâ
- âBinocularsâ
- âAimbotâ
- âCanât Tie My Shoesâ
Made adjustments to Effect Groups
Fixed Twitch voting proxy crashing after loading a save
v1.9.1.1
Fixed potential game lock-up caused by Failsafe
v1.9.1
Added 4 effects
- âRoastingâ
- âCruise Controlâ
- âTeleport To Random Storeâ
- âDetonate Current Vehicleâ
Common effects (like Teleportation or Spawning ones) are grouped together now
- This means they are less likely to appear frequently now while allowing us to add even more of them without tipping the balance to add more variety in the future!
Added Failsafeâą
- Subsequent mission fails within a specific time-span will cause the mod to activate measures depending on the amount of fails (e.g. clearing effects or removing spawned enemies)
Removed following effects
- âPwnedâ
- âNo Braking Allowedâ
- âPlayer Swapâ
- âEveryone Turn Rightâ
- âExplode Current Vehicleâ
Effect specific changes
- Revamped âRoll Creditsâ; it will no longer block user input and the screen will fade out much slower than before
- âFull Accelerationâ doesnât apply any force if brakes are active now
- Mission entities are invincible during âGravity Fieldâ now, also made the effect more performant
- âPacifistâ doesnât kill you for simply aiming at a ped anymore
- The prompt in âSimeon Saysâ will now appear again after a dying
- âRealistic Hackingâ will now abort the hack if dead
- Fixed âLagâ rotating the camera occasionally and reverting velocity if moving backwards
- (Hopefully) fixed âSpawn Random Vehicleâ causing an occasional mission fail if the current vehicle was mission relevant
- âBrake Boostingâ excludes helicopters and blimps now
- Slight changes to the color of touched vehicles in âMidas Touchâ to make them appear more gold-like
- Renamed âDance Troopâ to âDance Troupeâ
- âBeesâ is long timed by default now
- âHelp My W Key Is Stuckâ and âSpinning Pedsâ are short timed by default now
Changes To The Config Utility
- Cleaned up the general layout
- Displays a popup at startup warning you if the application has no write permissions now
- Enabled the ability to change the weight for meta effects
- Modified the default times for meta effects (normal timed: 90s -> 95s, short timed: 60s -> 65s)
- More minor changes
Added the ability to quickly scroll through effects in the effects menu with Arrow Left / Right
v1.9.0.4
Made slight modifications to the modâs graphical interface
Fixed a game crash affecting some users on the newest game build (2215)
Disabled mission fail prevention for âFake Teleportâ temporarily (cause of the issue mentioned above)
More minor changes
v1.9.0.3
Fixed effect âRandomize Player Clothesâ always choosing the same clothes
v1.9.0.2
Included a new sound which plays every time a new effect is activated! You can either change or disable the sound by replacing / removing the following file: chaosmod/sounds/global_effectdispatch.mp3
Added meta effect âNo Chaosâ
More Lua related improvements
Changes For Existing Effects
v1.9.0.1
Fixed certain meta effects not working properly with Twitch integration
Further improvements for Lua scripts
v1.9
Added ability to create your own effects in Lua! See here for more information.
Added meta effects! These will modify the mod itself in various ways (like modifying the timer speed or activating multiple effects at once). Currently these will be active every 600 seconds by default, you can modify that (and other) values in the config utility.
7 Meta Effects!
Added 6 new effects
Minor effect and stability related changes / fixes
v1.8.2.3
Added effect âHigh Pitchâ
âx0.2 Gamespeedâ and âx0.5 Gamespeedâ affect the game audio now
âMinionsâ slightly increases the audioâs pitch
âFlying Carsâ allows you to adjust your vehicleâs pitch now
Minor changes to âNeed For Speedâ and âVirtual Realityâ
v1.8.2.2
Adjusted some effects to make crashes less likely under game-stressing scenarios
Added crash dumps (making debugging crashes easier)
Fixed clowns appearing without the visual effect and not despawning after âKiller Clownsâ ends
v1.8.2.1
Fixed a crash when loading a savefile / starting a new game
Fixed performance issues with âInsane Gravityâ and âInvert Gravityâ
Made changes to âBrake Boostingâ
Made âVirtual Realityâ and âNailgunsâ short-timed by default
Fixed âFake Deathâ and âSuicideâ causing the suicide animation to loop in rare occasions
v1.8.2
4 new effects
Reintroduced change which fixes effect flickering, should fix issues users were experiencing before
v1.8.1.2
Reverted change preventing effects from causing flickering to fix an issue causing a consistent mod crash for some users
v1.8.1.1
Fixed issue with one of the newest effects causing a softlock
Shortened âTurn Turtleâ effect duration
v1.8.1
4 new effects
Removed âBullet Timeâ
Effects will no longer cause flickering / any other weird behavior when certain other effects are active
(Hopefully) fixed âBus Boisâ persistently causing a crash for some users
Some effects will now respect game speed (if applicable)
More minor changes to existing effects
v1.8
28 new effects! (all of them contributed by the community)
Fixed âInsane Gravityâ and âInvert Gravityâ causing crashes on the newest Steam build
(Hopefully) fixed âSet Everyone Into Random Vehiclesâ causing crashes
âLagâ is slightly less annoying now
Removed âBlindâ
Removed âChop Visionâ
Renamed âFog Of Warâ to âGunsmokeâ
Adjusted âMercenariesâ
Made âFake Deathâ even more convincing
Made âHot Trafficâ hotter
More minor changes to effects
Effects in the config utility are sorted in alphabetical order now
Moved list of contributors to seperate file
Included a new experimental utility for changing the looks of the OBS overlay
v1.7.5.1
Fixed âVehicles Explode On Impactâ not working on the newest (2060) game build
Added more delays for âSet Everyone Into Random Vehiclesâ, should hopefully prevent the mod / game from crashing by that effect
Fixed âDeadly Aimâ and âSimeon Saysâ causing infinite explosions if target is invincible
Improved performance of âBeybladesâ
v1.7.5
Added 6 new community-made effects
âFake Deathâ is more convincing now
âLoose Triggerâ now applies to everyone
âAirstrike Inboundâ doesnât clear the wanted level anymore
Amplified âHeavy Recoilâ
âMercenariesâ spawns them closer to the player and ensures they fight the player quicker now
âHelp My W Key Is Stuckâ blocks aiming
âDeep Friedâ also makes vehicle headlights much brighter now
âNow This Is Some Tire Poppin’â is short timed by default now
v1.7.4
Added 6 new effects (all of them were made by one contributor!)
âExplosive Bulletsâ and âExplosive Punchesâ are one effect now
âRevive Dead Pedsâ also gives a random weapon to revived peds now
Removed âNo Weapon Switchingâ (in favor of a new effect)
âDoomsdayâ is more chaotic but also just a short timed effect by default now
âAll Peds Are Copsâ and âPeds Riotâ will cancel each other out now
The Epic Games version of the game crashing on âSpawn Random Companion / Enemyâ has not been resolved yet in this version, please stand by
v1.7.3
2 new effects
All peds will now get a weapon during âPeds Riotâ, resulting in a total mayhem
Spawned vehicles will be more persistent now (the game may still despawn online vehicles after a few seconds, you can bypass that by installing a mod that patches that)
âExplosive Peds / Zombiesâ are even more explosive now!
Fixed âExplosive Zombiesâ occasionally still letting a wanted level slip through
Renamed âOil Leaksâ to âOil Trailsâ
v1.7.2
5 new effects! (all by one contributor)
Made sure peds and objects spawned by mod gets cleaned up once too many exist
Clearing / Toggling the mod will now remove all spawned enemies and companions too
Fixed âPeds Are Brainlessâ not causing any more pedestrians on sidewalks to spawn
Shotguns now shoot multiple guns if âCatto Gunsâ is active
Increased time limit during âNeed For Speedâ from 6 to 10 seconds
Fixed player not ragdolling when in a vehicle during âPlayer Ragdolls When Shotâ
âPortal Gunsâ will now also set peds into vehicles they shot at
Fixed âSpawn Random Companion / Enemyâ not spawning anything in FiveM SP; it can now use ANY ped model
v1.7.1.1
Fixed âSpawn Impotent Rageâ causing the mod to freeze in FiveM SP / older game builds (due to it trying to load a non-existing audio bank)
Improvements to âExplosive Bulletsâ
v1.7.1
Added effects menu option (consult the effects_menu_readme.txt in the chaosmod folder)
Added shortcut option to pause the timer
Fixed occasional crash caused by âVehicles Explode On Impactâ
Greatly improved âAutopilotâ AI, it can even finish missions almost entirely by itself now in some cases!
Added some more checks to âAdd Random Upgrades To Every Vehicleâ, should hopefully fix crashes experienced by some users
âAdd Random Upgrades To Every Vehicleâ also applies random wheel types too
Fixed âPortal Gunsâ and âExplosive Bulletsâ only working on close distance
âPwnedâ is short timed by default now
âLaunch All Nearby Peds Upâ also affects peds inside vehicles
Made âTotal Votesâ text in the Twitch Voting OBS overlay more visible (as suggested by some users)
v1.7.0.1
Compatibility with FiveM SP (and probably the Epic Games Store version of the game too)!
Fixed not being able to rename effects properly
Renamed some effects
Changed how the âLagâ effect works: instead of slowing down time occasionally, it constantly resets everyonesâ position to their previous one!
Fixed âAdd Random / Max Upgrades To Every Vehicleâ causing an crash at certain times, also applies even more upgrades now
v1.7
2 new effects
Changes To Existing Effects (see Here)
Twitch Voting:
Added new OBS overlay option
Added âRandom Effectâ voteable option
Removed no vote round options
v1.6.1
A LOT of effect changes
3 new effects
Fixed potential issue where some effects werenât able to be given a custom name (hopefully)
v1.6.0.1
Fixed custom sounds only playing the first time an effect occurs
Fixed some typos (thanks to juhana)
v1.6
6 New Effects!
Changes To Existing Effects
Added negative weighting to effects; recent effects will have a much lower chance to appear multiple times in a row
Added option to rename effects
Added ability to play a custom mp3 file when a specific effect starts
Users are now permitted to change their existing vote in Twitch chat voting
Added experimental option for Twitch votes to affect chances of effects instead of choosing effect directly
Added notice to config utility if an update is available
Removed .twitchmode file requirement to access Twitch tab in config utility
v1.5.1.1
Fixed âSuicideâ being the only effect occuring if effects.ini wasnât generated
v1.5.1
5 New Effects!
Reworked config system. This will reset your Twitch settings, however all other settings are unaffected.
Ability to reload your config in-game (CTRL + L to unload / load the mod, ensure the option for that is enabled in the config utility)
Changes To Existing Effects
Option to exclude specific effects from ever being a choice in voting (they can still be chosen randomly by the mod itself though)
A new splash text containing the names of all the contributors!
The mod should start up even without any config files being generated now
Resetting your config in the config utility will now exclude your twitch settings unless specified
A new tab in the config utility containing links to the GitHub Repository and a place to donate
The voting system will now create a âcurrentvoteables.txtâ file in your chaosmod folder containing the current voteable effects which can be used to show them through an OBS overlay
v1.5
Around 20 New Effects!
Voting rounds for twitch chat integration use alternated numbers now (either 1,2,3 or 4,5,6)
Several changes to existing effects (see here for a detailed list)
v1.4.4
Removed some of the more harmless effects
Added 6 new effects (including ones contributed by the community!)
Fixed on-screen voteables text also showing up on no-vote rounds
v1.4.3
(Twitch Mode) Added option to show voteable effects on screen
Moved effect text + effect timer bar more to the right
Fixed spawn blue sultan effect not using the proper sultan variant
Fixed brainless peds effect causing the playerâs ped to freeze occasionally
v1.4.2
Added ability to have timed effects permanently on
2 new effects
Workaround for screen effects to not get overriden / removed by game
Fixed poll mode mod effect duration restrictions also applying to normal chat voting mode
Config app now shows the current mod version
Fixes and changes to existing effects
v1.4.1
Experimental Twitch Poll voting integration (has certain restrictions, consult chaosmod/twitch_integration.txt)
17 new effects
(Reuploaded) Fixes to teleport everything to player and spawn extreme griefer jesus effects
v1.4
Twitch voting integration! Make sure to read chaosmod/twitch_integration.txt for more information.
2 new effects
Fixed lag effect causing a softlock on mission fail
Reduced amount of stutter in pause menu which occurred for some users
Effects with higher / lower weight should occur more / less often now
First Person and Cinematic Cam effects will put you back into normal view afterwards
And More Changes To Effects!
v1.3.3
8 new effects (including suggested ones)
Added option to enable a keyboard shortcut to enable/disable the mod quickly
New random engine (effects shouldnât get as repeatedly activated anymore)
More changes to existing effects based on feedback
Config files will not be shipped anymore to stop users from overriding their existing ones for no reason. Run the config utility once if you installed the mod for the first time!
v1.3.2
Added ability to change duration (normal, short or custom) and âweightâ (decreases / increases their chance of occuring) of effects (customizable per effect)
Added option to clear active effects with a keyboard shortcut
Added option to prevent same effect from happening twice in a row
Added option to hide either timer bar or effect texts (or both)
Changed behavior of some effects based on feedback
v1.3.1
Fixed crashes when an effect affecting all vehicles / objects runs but no vehicles / objects exist (might fix crashing on prologue)
Fixed âPlayer Ragdolls When Shotâ effect causing big fps drops when running
Increased frequency and intensity of âJumpy Vehiclesâ effect
v1.3
New config format. No backwards compatibility, so make sure to regenerate your config files!
30 New Unique Effects!
Changed default timer values (New effects: 60s -> 30s, Timed Effects: 180s -> 90s, Short Timed Effects: 15s -> 30s)
Fixed effect timers showing as empty for a brief moment on new effect
More bug fixes and behavior changes of effects (Check out the commits for more information!)
No chat voting integration yet in this build, will probably come as its own build
v1.2.1
More Hotfixes!
Extended entity pools to 1024 to prevent entities from being skipped
Fixed zombie and meteor shower effects spawning an endless amount of entities (and causing a game crash!)
v1.2
Mostly just a bugfixing update
10 new effects
Changes On Existing Effects Based On Feedback
đ Fixes!
v1.1
20+ New Effects!
Ability to configure timer bar, text and timed effect timer bar colors to your liking!
Ability to configure duration for short timed effects
Added a reset button to configuration utility
Minor visual changes to configuration utility
Changes To Some Existing Effects Based On Suggestions
Other minor changes
v1.0
Not A Beta Anymore!
Added the ability to toggle effects individually
Fixed timed effect duration setting not working
Fixed a specific effect crashing the game due to improper configuration
Fixed timed effects not stopping properly if cancelled by another timed effect
Config files are now being shipped by default
💡 Others also downloaded: Fort Zancudo Raid, Real Duty Callouts V1.1.1, Nexusmdt Lite V0.2.
Authors: pongo1231, AB for providing ScriptHookV and the ScriptHookV SDK, UnknownModder for the updated natives.h
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