Description
SimuDispatch turns LSPDFR into a coordinated, semi-multiplayer experience — without turning it into a full multiplayer mod. Players each keep their own independent game session, but connect through a shared dispatch layer: everyone in the same session shows up on each other’s map with an approximate position, so you always know where the rest of your shift is operating, without any precise tracking or visibility into what another player is actually doing.
At the center is the dispatcher — run from a browser-based web dashboard, not in-game. From there, the dispatcher sees a live map of all connected officers, assigns incoming calls to specific players, requests AI backup units when a scene needs more hands, and can trigger calls manually or let Auto-Dispatch generate them automatically whenever an officer is free. Assigned incidents are pushed straight into the player’s game and dispatched directly — no separate popup, no guesswork about who’s handling what.
Login runs through Discord, and both the in-game menu and the web dashboard support multiple languages.
SimuDispatch is currently in Alpha — actively developed and expanding. Even at this stage, it already ships with modding support: callout developers can hook their callouts into the dispatch system with a small, dependency-free integration (an API/documentation is included with the download). Callouts without that integration keep working exactly as before, so nothing forces every callout author to adapt — SimuDispatch simply adds capability on top of what’s already there.
Features
Update Notifications
When a new update is available, an update notice will be displayed in-game.
Install
the RAGENativeUI is installed in the main directory of GTA, this would be for example
C:/Program Files/Rockstar Games/Grand Theft Auto V
SimuDispatch is installed in the LSPDFR plugin directory, this would also be here, for example
C:/Program Files/Rockstar Games/Grand Theft Auto V/plugins/LSPDFR
the subfolder and the corresponding files also belong in this Directory
As soon as you’re in the game, open the menu with F10. From there, you can click the button to connect to Discord, and you’ll be ready to go right away.
After installing the files, launch LSPDFR as usual and open SimuDispatch by pressing the F10 key.
There, you’ll first need to connect to Discord; this is for authorization and to identify your player.
Once set up, you’re free to change the language, remap the keys, or join/create a session.
The settings.ini file is created only when you first launch the program and should never be shared with anyone; your Discord token is stored there.
SimuDispatch uses a server-based system. Sessions are created and managed server-side, while the server handles player positions and other data required for the multiplayer functionality.
If you enjoy SimuDispatch and want to support the project, leaving a review or sharing your feedback is greatly appreciated.
If you’d like to support the development directly, you’ll also find a PayPal donation link below the download button.
Requirements
RageNativeUI
Discord Account
Supported Callouts
SimuCallout
If your Callout Pack supports it, feel free to message me, and I’ll add it right away 🙂
Available Languages
German (de)
English (en)
The texts were translated using a translation program and may sound strange or be incorrect. If that’s the case, I apologize and ask that you let me know via Discord or through other channels.
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Author: SimuTools
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