GTA V XML Bridge – Blender & 3DS MAX
Send GTA V models between Blender (Sollumz) and 3ds Max (RAGE Evo) with one button. Materials, shader parameters, textures, UVs, normals, vertex colours, bones and collisions all stay intact. No FBX, no CodeWalker in between. Features Formats – .ydr, .ydd, .yft and .ybn (CodeWalker XML). Nothing lost – shaders, parameters, textures, UV sets, normals, vertex…









