RDR2 Head Mods

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RDR2 Cheat Mod: Neo’s Script (Featured)

Neo’s Script

Inspired initially by a mod from GTA V, the main feature is target-based ragdoll control. Select any entitiy – Peds, vehicles or objects and apply force to them to control them. You can also force-tether a number of entities to the main control target. The main feature of this mod is controlling entities by applying…
RDR2 Mod: Script Manager (Featured)

Script Manager

Features: ✔ Script Manager ✔ Global Editor ✔ Script Local Editor How To Use: ✔ Script Manager > Displays the total number of Scripts in RDR2 > You can start scripts [Script Name, Stack Size] (if you’re not sure what the correct Stack Size is, pass 3072) > Each Script that is push-backed into the…
RDR2 Effect Mod: Forceskeleton Persistence Overhaul V0.5.31 (Featured)

Forceskeleton Persistence Overhaul V0.5.31

An Immersive corpse decay mod …And More. Required: ScriptHookRDR2 V2 Overview ForceSkeleton is an immersion-focused corpse decay mod for Red Dead Redemption 2. Red Dead Redemption 2 already has an incredible world. Animals react, bodies persist for a time, and the environment feels alive. But corpse decay for human NPCs is limited and quite often…
RDR2 Effect Mod: Llama’s Police Overhaul V4.3.4 (Featured)

Llama’s Police Overhaul V4.3.4

An overhaul of the police and guard response systems with a focus on stealth and evidence based responses. The goal of this mod is to make stealth as useful and easy as possible when wanted by the police or guard groups. Stealth Improvements Pursuing police and town guard groups are unable to automatically locate the…
RDR2 Effect Mod: LAW (Featured)

LAW

The motivation behind the mod was to bring more common sense to the original crime system. Firstly, no this mod doesn’t fix disguised characters being identified by lawmen. Unfortunately. However, this mod does change the following: WILDERNESS Law dispatch response does really depend on a distance from town now. Because regions of the map are…
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