Description
Changes:
Added over 30 new spawn points and about 25 new POIs: an oil refinery, several fictional companies, a solar power plant, 2 new sawmills, spawn points in every city, a service area on the main highway, a shopping center, 3 farms, 4 restaurants in scenic locations, 4 (fairly remote) cabins, the Sandstorm Performance Motorsport arena, and much more.
Working gas stations.
The entire industrial district of the main city has been rebuilt.
Buildings have been added to all three airports.
Fixed AI driving in the oncoming lane on certain sections of the track.
Several changes to roads and terrain.
Most broken textures have been fixed.
PBR materials are not yet available.
The Top Gear test track still works.
Bus routes: part of the map’s ZIP archive, as they are located in the levels folder. They can be accessed from free-roam mode, as they do not work otherwise. Compatible with articulated buses from the Wentward expansion pack. Custom license plate designs
Added lighting and reverberation in tunnels
Support for parked vehicles
Improved settings for the sunlit sky, water, and shadows
Several secrets and Easter eggs 😉
Mission Pack (requires Downloading The Add-on) (Download 2):
Note: The Fictional Trucking and Service Skin Pack is required for freight missions to work correctly
6 AI races, one of which requires Gavril Bandit Remaster
5 off-road missions
6 time trials, one of which is a very long tour with new content (300 km/191 miles)
The original AR tour has been reworked to support AI traffic (the route remains the same)
Experimental missions involving airplanes and boats
1 evasion mission, 1 drift mission, and 1 collectible mission
Garage-to-garage deliveries (modern, classic, and standard car variants)
40 cargo delivery missions
In Version 1.3:
Updated sky and cloud effects (for version 0.39).
All trees, shrubs, and containers have been converted to PBR materials.
Road, brickwork, and metal materials have been updated to PBR.
Most houses have been replaced with models that allow for custom color changes.
Night lighting has been added.
Several new roads have been added.
Signs for restaurants and industrial facilities have been updated.
Billboard textures have been changed: most now feature full-fledged advertisements instead of scraps of paper.
The transition between meadow and desert areas has been reworked.
Added background wind noise using the forest sound editor.
Improved background water sounds (using the Audio Ribbon editor); removed unnecessary sound emitters.
Added a dynamic speed limit system for AI traffic: 50 km/h in cities and no limits on other roads.
Added a group of police cars for AI traffic and chase missions.
Added a POI (Points of Interest) system similar to the one used on the Skeleton Coast map.
Many standard spawn points have been moved to POIs; only 18 spawn points remain.
Some spawn points and POI markers have been removed, and new ones have been added.
All thumbnails have been updated, and descriptions have been added or reworked.
Time trials have been brought up to modern standards.
A new time trial has been added: another short track at the AR Race Track.
Old bus routes that used the game’s standard system have been removed.
Added a free-roam bus mode (Freeroam Bus Mode) with an audiovisual system that announces stops and routes: pull up to a stop, open the doors, select a route, and drive to the terminal, stopping at all intermediate stops; no loading screens, with a scoring system based on time and violations.
Removed unnecessary files.
Removed .cdae files and imposter files (simplified models); these are now generated when the map is first loaded, which increases load time but reduces file size.
A linking system was used to further reduce the file size.
The file size has been reduced from 664.51 to 476.09 MB.
All objects have been shifted +569 units along the Z-axis to change the sea level on the map from -569 to 0. This used to cause issues (such as crashing into an invisible wall while flying a plane), but the bug should now be fixed (thanks to AlexKidd71 and his awesome Mapping Tool!).
I’m sure I forgot something :p
One of the existing secrets has been expanded (I wonder if anyone found it? :).
Several new secrets have been added.
👍 Someone liked this mod 3 hours ago!
💡 Others also downloaded: Car Jump Arena V5.0 [0.39], Polar Expressway V2.1.2 Revamp [0.39], Ford Expedition U717 2025 Present [0.39].
Compatibility: BeamNG 0.39, 0.39 Maps
Author: MegaKnight
How to install this mod (Full installation guide)
- Download the mod (ModsHost download guide).
- Find the mods folder on your computer
- Windows – Documents/BeamNG.drive/mods
- Copy the downloaded file to your Mods folder
- Launch the game and enjoy your mod!
Problems? Let us know in the comments! Your feedback helps modders improve the mod. Also, be sure to check the comments section - other players may have already shared solutions to common issues.
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americanroad_mk__v_1_3.zip (476 MB)Share Your Gameplay!
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