Description
Dynamic particles during damage events.
DDP adds a special debris system for real-time collisions. Particles bounce off the ground and walls, slide, and come to a stop—they don’t just disappear.
Broken joints and impacts generate their own debris: nuts, bolts, and metal shards from broken welds. Shards of glass and plastic, chunks of concrete, and dust from collisions—all of this corresponds to the force of the impact.
Includes a user interface app for adjusting game settings with live sliders and presets for configuring radiation, elasticity, friction, and much more.
In Version 2.0:
Particles now persist after cars are reset (this can be changed in the settings).
Optimization.
Sparks are now generated upon collision with surfaces (so sliding on mud will no longer produce them).
⭐ Popular Mod! More than 220 downloads this week!
❤ ️ Someone loved this mod 17 hours ago!
💡 Others also downloaded: BMW M4 G82/G83 (Carplay & Subwoofer Update) [0.39], OE Protune V3.1.0 [0.39], BMW 4 Series F32 V1.4 [0.39].
Compatibility: BeamNG 0.39, 0.38, 0.39 Other
Author: samllea1
How to install this mod (Full installation guide)
- Download the mod (ModsHost download guide).
- Find the mods folder on your computer
- Windows – Documents/BeamNG.drive/mods
- Copy the downloaded file to your Mods folder
- Launch the game and enjoy your mod!
Problems? Let us know in the comments! Your feedback helps modders improve the mod. Also, be sure to check the comments section - other players may have already shared solutions to common issues.
Download mod
dynamic_damage_particles.zip (11 MB) Safe to download: Check dynamic_damage_particles.zip (11 MB) Safe to download: CheckComments
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