Description
- Tire heating model: Each tire heats up when it spins and then cools down; smoke begins to appear when a certain temperature is reached, and its volume increases as the slippage intensifies.
The “enveloping” effect of the tire: the smoke rotates with the wheel and spreads out to the sides, rather than simply emanating from a single point.
- Burnouts and drifting: thick plumes of smoke billowing from the contact patch; a “curtain” enveloping the drifting car; a trail that lingers in the air for 10–20 seconds.
- Smoke lighting: light from six sources is taken into account—the sun, the sky, and the car’s headlights; shadows from trees and buildings are projected onto the smoke in the form of rays of light.
- Wind: Depends on weather conditions and wind parameters on a specific map.
Dust and Dirt
- The color of the particles changes depending on the surface: dirt, gravel, mud, sand, grass, or snow. Streams of dust fly out from under the tires and are carried by the airflow behind the car, forming a cloud suspended in the air; stones, clumps of dirt, or snow may also be thrown up.
Settings
- Esc > Mods > Smoke Dust FX: Here you can enable or disable smoke and dust effects, adjust their quantity, duration, and the threshold for smoke to appear. All configuration parameters are available in the advanced settings, including options for light rays.
Installation
Place the ZIP file in the mods folder. Game files are not overwritten, and the default particle effects remain unchanged.
Notes
Designed for BeamNG.drive 0.40 (DirectX 12).
Use only one tire smoke effect mod; conflicts may occur with other mods that override particle shaders.
At night, the game illuminates the smoke using a maximum of three of the brightest light sources, so the light from headlights or brake lights may not be visible near powerful spotlights.
When performing burnouts, if the camera is inside the smoke cloud, the system load increases—if necessary, reduce the “Amount” parameter (number of particles).
In version 1.14.1:
- Support for version 0.40
- Fixed a bug with volumetric shadow anti-aliasing in time-scaling modes
- More efficient upward scattering of dust and smoke
- Improved dust shading
- Blending of smoke and dust when the surface changes
👍 Someone liked this mod 3 hours ago!
💡 Others also downloaded: Winter West Coast USA [0.40], Dispatch+ V1.4 [0.39], Water Ride V1.1 [0.40].
Compatibility: BeamNG 0.40, 0.40 Other
Author: mihaits
How to install this mod (Full installation guide)
- Download the mod (ModsHost download guide).
- Find the mods folder on your computer
- Windows – Documents/BeamNG.drive/mods
- Copy the downloaded file to your Mods folder
- Launch the game and enjoy your mod!
Problems? Let us know in the comments! Your feedback helps modders improve the mod. Also, be sure to check the comments section - other players may have already shared solutions to common issues.
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