Download Traffic Reborn (V1.7) Free + PRO-0.39 BeamNG Mod

BeamNG Mod: Traffic Reborn (V1.7) Free + PRO-0.39 (Featured)
BeamNG Mod: Traffic Reborn (V1.7) Free + PRO-0.39

Traffic Reborn is a complete overhaul of BeamNG.Drive’s traffic spawning and management system. Vanilla traffic control is limited – Traffic Reborn gives you full, granular control over everything that appears on the road: how much traffic there is, which vehicles show up, how they drive, how the police behave, and how hard all of it hits your frame rate.

Don’t forget to install Modslab HUB, it’s required for Traffic Reborn to work!

How to access

Hold the G to open the Modslab HUB menu and pick Traffic Reborn.

BEFORE YOU START: MODSLAB HUB IS REQUIRED

Traffic Reborn lives in the Modslab Hub, the free menu shared by every Modslab mod. It is a separate small download: https://www.patreon.com/ML2000/posts/modslab-hub-1-0-172073209

  • Put both zips in your mods folder, start the game and press G (F3 works too).
  • Pick the Traffic Reborn tab. The hub places itself on your screen, there is nothing to set up.
  • Without the hub, traffic still spawns and stops on Alt+X, and the game tells you once that the menu needs the hub.

FREE OR PRO AT A GLANCE

FREE – the complete traffic toolkit:

  • Traffic control, vehicle pools, scenarios and profiles
  • Sandbox: take over any car, convoy, freeze, scatter, bring traffic to you
  • Police and pursuits: wanted 1 to 5, escalation, roadblocks, spike strips, air support
  • Police Mode: play as the cop
  • Performance Suite

PRO – everything in Free, plus:

  • Career: paid police shifts, six ranks, perks, fines and bounties
  • Street races against traffic, for money
  • Parked cars
  • Police tactics

FREE EDITION

TRAFFIC CONTROL:

  • Spawn or stop traffic with one key (Alt+X). Your setup is remembered between sessions.
  • Intensity: Low, Medium, High or Extreme. Extreme warns you about the FPS cost first.
  • Driving behaviour: Realistic, Calm, Aggressive, Racers, Slow, Rush Hour, or Mix, which gives every car its own personality for controlled chaos.
  • Scenarios: one click sets density, vehicles, behaviour and police together. Rush Hour, Night Chase, Convoy, Wasteland, Sunday Drive.
  • Profiles: three quick slots to save and load complete setups.

VEHICLE POOLS – you decide what spawns:

  • Presets: Mix, 70s, 80s, 90s, Trucks, Supercars, Expensive, Police.
  • Filters: vanilla or modded, cars or trucks, by decade, by brand. Mod vehicles are found automatically.
  • Hand-pick: tick the exact models you want in one list, modded vehicles first, with brand and config count on every line.
  • Allow every config for full variety, and a background pre-warm so heavy models do not stutter when they spawn.

SANDBOX:

  • Takeover: jump into the nearest traffic car (Alt+Y) or the one you are looking at. Choose what happens when you leave it: it rejoins traffic, it is removed, or it stays parked where you left it.
  • Convoy: the nearest cars fall in behind you and follow.
  • Freeze all traffic on the spot, scatter it to fresh positions, or line it up on the road just ahead of you.

POLICE AND PURSUITS:

  • Police in traffic: none, some or lots, using each map’s own police cars.
  • Police Enforce: cops clock speeders near them and go after offenders on their own.
  • Wanted level 1 to 5 on yourself, set from the menu or earned on the road.
  • Escalation profiles Mild, Aggressive and Relentless: heat up to level 5, automatic roadblocks, spike strips that deflate your tyres, reinforcements, and a summary when the chase ends.
  • Air support from wanted level 3: a police helicopter with a spinning rotor and a searchlight, backed by a drone fleet that grows at full heat.
  • Dispatch radio callouts, and notoriety: the more often you get away, the harder the police come at you.

POLICE MODE – play as the cop:

  • Flag the nearest car as a suspect. Your car becomes the police unit, the suspect really runs, and the game’s police back you up.
  • Arrest by forcing the suspect to a stop and holding still next to it, or press Bust up close. A suspect on its roof counts as a takedown.
  • Route arrows and a distance and direction readout lead you to the suspect, and Next Suspect Auto keeps the work coming.

PERFORMANCE SUITE:

  • Auto Density watches your frame rate: when it drops, active traffic thins out, and when there is headroom again it comes back. Nothing respawns, so nothing hitches.
  • Target FPS 30, 45 or 60, the game’s Simple Vehicles, and a one-click Low-End preset for weaker PCs.
  • Live FPS with active and pooled car counts, in the menu and on screen.

ALWAYS ON SCREEN:

  • A small status dock while the menu is closed: traffic state, your wanted level and Police Mode status.

PRO EDITION

Everything in free, plus:

CAREER – new in 1.7:

  • Start a shift from the Career tab and Police Mode begins. Every arrest pays: more at higher wanted levels, with a bonus for a takedown and for closing the chase fast.
  • Cruiser repairs are billed when the shift ends, so ramming everything in sight is not free.
  • Six ranks by lifetime earnings, from Rookie to Chief, each one paying better.
  • Perks: Sergeant unlocks Call backup, every unit converges on your suspect. Lieutenant brings air support from wanted level 2 while you are on shift.
  • The other side of the badge: get busted while wanted and you pay a fine that grows with your heat. Shake the police off and you collect a bounty.
  • One wallet for everything, saved between sessions.

STREET RACES – new in 1.7:

  • Challenge the nearest traffic car to a race down the road: Sprint 800 m, Street 1600 m or Long run 3200 m.
  • The finish is a real point on the map’s road network, and route arrows lead you there. Your rival drives flat out to the same point: first one there wins.
  • Stake money from your Career wallet, or race just for fun.

PARKED CARS:

  • Fill the map’s parking spots with parked cars: Light, Normal or Heavy, or Auto to follow the game’s own setting.
  • Lightweight models, cleared when you stop traffic. Needs a map with parking spots.

POLICE TACTICS:

  • Units cut you off ahead instead of trailing behind, box you in when you slow down, press harder as your heat rises, and lay spike strips in your path.
  • Honest note: BeamNG gives mods no steering control over another car’s AI, so a true PIT manoeuvre is not possible. Tactics change where the units go and how hard they push.

ON SCREEN:

  • The status dock also shows your shift (time and earnings) and your race.

CONTROLS

  • G or F3: open the Modslab Hub, Traffic Reborn is a tab.
  • Alt+X: spawn / stop traffic.
  • Alt+Y: take over the nearest car.
  • Open on the Traffic Reborn tab, Chase, Bust and Race (Pro): unbound by default, bind them in Options > Controls if you want them.

INSTALL

  • Download Traffic Reborn (Free or Pro) and the Modslab Hub.
  • Put both zips in your BeamNG mods folder as they are. Do not unpack them.
  • Use one edition at a time: remove the other edition’s zip first.
  • Start the game and press G.
  • Coming from 1.6: your setup and profiles carry over automatically. If you had bound your own keys to the mod’s actions, bind them again.

⭐ Popular Mod! More than 150 downloads this week!

💡 Others also downloaded: Mercedes E Classe W214 [0.39], Toyota Avensis Sedan [0.39], Hydraulic Press 1000T + XL Giant Version [0.39].

I Rebuilt BeamNG's Entire Traffic System (Traffic Reborn 1.7)

Compatibility: BeamNG 0.39, 0.39 Other

Author: Modslab

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How to install this mod (Full installation guide)

  1. Download the mod (ModsHost download guide).
  2. Find the mods folder on your computer
    • Windows – Documents/BeamNG.drive/mods
  3. Copy the downloaded file to your Mods folder
  4. Launch the game and enjoy your mod!

Problems? Let us know in the comments! Your feedback helps modders improve the mod. Also, be sure to check the comments section - other players may have already shared solutions to common issues.

Incorrect? Let us know!

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