Description
Full Interlagos circuit converted from Assetto Corsa to GTA V / FiveM. The track is placed in the ocean west of Paleto/Chumash, so it doesn’t conflict with any part of the base map.
Features
- Full 4.3 km layout at real scale (1:1)
- Complete collision with proper surface materials: tarmac, kerbs, grass, concrete, guardrails and tyre walls
- Grandstands, pit buildings, trees, fences and signs
- Split into 58 streaming chunks for better performance
- Optimized textures with a shared texture dictionary (no oversized assets)
- Singleplayer (OpenIV .oiv) and FiveM versions included
- /interlagos command to teleport to the starting grid (FiveM only)
Installation (Singleplayer)
Install OpenIV and make sure OpenIV.asi and the “mods” folder are set up (Tools > ASI Manager in OpenIV)
Open the file Singleplayer/Interlagos.oiv from the download
Choose to install it to the “mods” folder
Start the game in Story Mode
Use a trainer to teleport to the starting grid: X -5984.0, Y 1604.8, Z 64.5
Installation (FiveM)
Extract the FiveM folder included in the download into your server’s resources/ folder
Add ensure followed by the folder name to your server.cfg
Restart the server
In game, type /interlagos to go to the track
Known issues
The track is not drawn on the minimap/pause map (the area shows as ocean)
Some textures were downscaled to stay within memory limits
Some small props (plants, light posts) have no collision
❤ ️ Someone loved this mod 8 hours ago!
💡 Others also downloaded: NEW Police HQ [Menyoo], [MLO] Clockmaker [ADD on SP / Fivem] V1.1, Lamborghini Crest Stadium (Emissive) [Add-on].
Authors: Original trackInterlagos GP for Assetto Corsa GTA V / FiveM conversionSampaio
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