Description
Create your own private army and enemy forces with real tactical AI.
FEATURES:
- Separate Ally And Enemy Spawners:
Cars, Helis, Planes, Tanks, Jetpacks (Thruster), Oppressor Mk II, Foot Soldiers
- Advanced Combat System:
- No more alert animation when exiting vehicle. They go straight to combat.
- Allies will exit vehicle even if enemy is hidden inside a building (<35m). * Fixed enter/exit loop – if target is alive, they stay fighting on foot. * Oppressor Mk II & Thruster now spawn WITH mounted weapons enabled (modkit + native). * Real Heli/Plane missions using TaskInvoker: StartHeliMission, VehicleMission, PlaneMission. – Customization: * Weapons Menu for allies & enemies * Colors Menu for all vehicles * Clothing System – Copy clothes, props (hats, glasses), textures from any NPC or Player * Save/Load Settings * Delete Single Unit / Clear All * Wave Mode – Infinite enemy waves – Tactical Orders: Attack Marked, Defend, Go To, Follow, etc.REQUIREMENTS:
1. ScriptHookV
2. ScriptHookVDotNet v3.7.0-nightly or newer
INSTALLATION:
1. Install requirements above
2. Copy ModGuardiasyEscoltasBySrg24.dll i to /scripts/ folder
3. Press F11 in-game
Changelog:
CHANGELOG V15:
- World.CreateVehicle -> Vehicle.Create / Ped.Create (SHVDN v3 API)
- Fixed Oppressor/Thruster weapons
- Removed alert idle after LeaveVehicle (LeaveVehicleFlags 16|64)
- Improved on-foot combat logic
- Added clothing copy with props
👍 Someone liked this mod 6 hours ago!
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Author: Srg24
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