Description
Comprehensive weapon storage system for vehicle trunk interaction. This is a fresh WIP and will have several updates and additional features as it develops. Stay tuned!
Mod Description & Features:
Store and retrieve weapons with ammunition in any vehicle trunk. Full Persistence3 integration with customizable controls and smart ammo management.
Note: You must use Persistence3 for weapons to be persistent after reloading game.
Details:
TWS transforms vehicle trunks into portable armories. Store your weapons, ammo, attachments, and tints in any vehicle with a trunk, and retrieve them later. Perfect for players who want realistic weapon management and the ability to swap loadouts on the go.
Works seamlessly with Persistence3 for permanent vehicle storage β weapons stay with your saved vehicles!
Key Features:
Universal Vehicle Compatibility β Works with any vehicle that has a trunk bone
Persistence3 Integration βWeapons persist with saved vehicles
Smart Ammo Management β Automatic ammo consolidation and overflow handling
Weapon Customization Preserved β Stores attachments, components, and weapon tints
Attachment Priority System β Intelligently manages duplicate weapons with different attachments
Storage System:
Categorized Weapon Storage β Organized by weapon type (Melee, Pistol, Shotgun, SMG, AR, Sniper, Heavy, Throwable)
Ammo Stacking β Up to 9,999 rounds per weapon slot
Overflow Protection β Excess ammo automatically goes to refill slots
Refill Slot System β Additional ammo storage beyond weapon capacity
Selective Ammo Retrieval β Take only ammo without retrieving the weapon
User Interface:
Interactive Menu System β Clean, easy-to-navigate menus
Dual Input Support β Full keyboard and controller compatibility β (future release)
Visual Feedback β Color-coded notifications (green=success, red=error)
Proximity Detection β Automatic menu closure when walking away from trunk
Real-time Ammo Display β Shows available ammo vs. current inventory
Weapon Categories:
Melee Weapons
Throwable Weapons (Grenades, Molotovs, etc.)
Pistols
Shotguns
Submachine Guns (SMG)
Assault Rifles
Sniper Rifles
Heavy Weapons
Jerry Can (Petrol Can)
Ammo Refill by Type
Configuration Options β WIP
Fully Customizable Via INI File:
Interaction key binding
Menu navigation keys (keyboard & controller)
Interaction distance
Fade in/out timing
Text scaling
Debug mode
Default Controls:
Keyboard:
E β Open trunk
Up/Down Arrow β Navigate menus
Y β Confirm selection
N β Cancel
ESC/Backspace β Close/Go back
Controller β Coming Soon!
Requirements:
Newtonsoft.Json (included in archive)
Legacy:
Latest Scripthook Nightly
Enhanced:
Script Hook V .Net Enhanced
Optional but Recommended: Persistence3 (for permanent vehicle storage)
Installation:
Extract to scripts folder
💡 Others also downloaded: Quarry JOB Dump Truck Mission, HOT Weather & Heat Haze, Stranger Things Eleven Script Mod [Enhanced].
Author: RebelDragon1976
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