Description
Curve bullets around cover with manual targeting, Wanted-style firing animations, slow-motion cinematics and multi-target volleys.
Wanted Curve Bullet lets you manually mark one or several enemies, shape the trajectory with the controller and fire guided rounds around obstacles. Each shot uses a directional firing animation based on the selected curve, followed by a visible bullet, smoke trail, slow-motion flight and cinematic camera sequence.
Single-target shots receive the complete bullet-chase cinematic. When several enemies are marked, the mod displays the correct number of bullets during the slow-motion launch before pulling the camera back to frame the entire volley. Targets beyond the cinematic distance still receive a curved bullet without the special camera, slow motion or Wanted sound effect.
The custom firing animation resource is included in the download. Stunt Director is not required.
CONTROLS
Controller
LT/L2: Aim
RB/R1: Activate the mod and mark or unmark the aimed target
Left stick: Adjust the bullet curve
Right stick: Aim and select targets
RT/R2: Fire at all marked targets
Release LT/L2 to cancel the current selection
The keyboard binding and controller controls can be changed in WantedCurveBullet.ini.
INSTALLATION
Install the correct Script Hook V version for GTA V Legacy or GTA V Enhanced.
Copy the following files into the main GTA V directory, next to the game executable:
WantedCurveBullet.asi
WantedCurveShort.wav
WantedCurveMedium.wav
WantedCurveLong.wav
Open OpenIV and enable Edit Mode and the mods folder.
Open: mods/x64c.rpf/anim/cutscene/cuts_random_peds.rpf
Import Animation YCD/melee@ghost@fixed5@dead_as_disco@standard_anims.ycd at the root of cuts_random_peds.rpf.
Keep the YCD filename unchanged and start GTA V Story Mode.
Important: Do not place the YCD beside the ASI or inside clip_mp_.rpf. No dlclist.xml entry is required. Always use the mods copy of x64c.rpf; do not edit the original game archive.
REQUIREMENTS
GTA V Story Mode — Legacy or Enhanced
Script Hook V and ASI Loader matching your game version
OpenIV or another compatible RPF archive editor
NOTES
Supported weapons: pistols and assault rifles
The mod activates only after the first RB/R1 press while aiming
Long-range curved shots remain available without the cinematic effects
All major values can be adjusted in WantedCurveBullet.ini
If the custom animation dictionary cannot load, the mod uses a native recoil fallback and records the error in WantedCurveBullet.log
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Author: Unfamous
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