Description
A script that makes injured NPCs move realistically based on their remaining health! When human NPCs take damage and fall below 75% health, they will automatically switch to an injured limping movement style and slow down dynamically as their injuries worsen.
Features:
- Dynamic injured movement clipset applied when NPC health drops below a certain threshold
- Real time movement speed scaling: the worse their health gets, the slower and more severely impaired they move
- Accurately calculated around GTA V’s internal death threshold model
- Automatic movement reset back to normal if NPC health recovers
- Memory efficient, stateless logic running on a fast, optimized interval
- Smooth animation pre-loading system to prevent stuttering or glitching
- Scans nearby human NPCs while being performance friendly
Requirements:
- GTAV Legacy
- Script Hook V
- Script Hook V .NET (🔸Latest/Nightly Build🔸)
Using outdated versions of SHVDN may cause crashes. Use latest versions!
Installation:
Make sure to delete older versions before installing.
Drop “Injured Peds.dll” into your scripts folder.
If you don’t have a scripts folder, just create one in your root GTA 5 directory.
To uninstall, just remove the related files from the scripts folder.
To disable temporarily, move the file out of the folder.
👍 Someone liked this mod 5 hours ago!
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Author: aleksforreal
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