Download 3dsmax GTA V Occluder Script 1.2V GTA 5 Tool Mod

GTA 5 Tool Mod: 3dsmax GTA V Occluder Script 1.2V (Featured)
GTA 5 Tool Mod: 3dsmax GTA V Occluder Script 1.2V

1) FEATURES
Box Occluder Export:
Automatically detects 3ds Max Box primitives in your selection and encodes them into the packed integer format used by GTA.

Occlude Model Export:
Converts any selected mesh into the format used within .

.ymap.xml File Import:
Reads Box Occluders and Occlude Models from one or multiple XML files at once.

Batch Import:
Select multiple XML files at once.

Exporting:

Select the mesh objects you wish to export.
Open the plugin and click “Refresh Selection” to confirm the object count.
Add a name for your map (this also automatically updates the path).

Choose your export options (Wrap occludeModels, Complete YMAP).
Confirm/browse to the output path.
Click EXPORT OCCLUDE.

Importing:

Click the “…” button next to “Import XML (.ymap)” and select one or more .ymap.xml files.
Click IMPORT OCCLUDE.

The tool will generate Box objects and meshes.

3) INSTALLATION

Download the .ms plugin file.
In 3ds Max, go to Scripting > Run Script (or drag and drop the .ms file into the viewport).
A “GTA V Occluder” button will appear in the Utilities Panel (hammer icon).
(Optional) To make it permanently available, copy the script to the 3dsMax/scripts/Startup/ folder so it loads automatically when the program starts.

4) REQUIREMENTS
Autodesk 3ds Max 2016 or higher


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3DS MAX GTA5 Occlude Model

Author: vagner-zn

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